Commit Graph

230 Commits

Author SHA1 Message Date
84d42562bf Refactor scene and project document migration logic 2026-04-14 02:10:32 +02:00
b1d1f710b1 Update project document migration to include scheduler 2026-04-14 01:55:03 +02:00
65c3499b3a Update scene document migration to support new scheduler version 2026-04-14 01:54:31 +02:00
8614f453db Add scheduler to SceneDocument migration 2026-04-14 01:54:18 +02:00
0813319f5b Add project scheduler migration functions 2026-04-14 01:53:50 +02:00
f0bc618649 Add actor presence control effect and related functions 2026-04-14 01:53:22 +02:00
c1f1ff7488 auto-git:
[change] src/app/App.tsx
 [change] src/controls/control-surface.ts
 [change] src/document/migrate-scene-document.ts
 [change] src/document/scene-document-validation.ts
 [change] src/document/scene-document.ts
 [change] src/interactions/interaction-links.ts
 [change] src/runtime-three/runtime-audio-system.ts
 [change] src/runtime-three/runtime-host.ts
 [change] src/runtime-three/runtime-interaction-system.ts
 [change] src/runtime-three/runtime-scene-build.ts
 [change] tests/domain/runtime-control-foundation.test.ts
 [change] tests/domain/runtime-interaction-system.test.ts
 [change] tests/serialization/control-interaction-links.test.ts
 [change] tests/unit/runtime-host.test.ts
2026-04-14 01:42:17 +02:00
72b2cc6ca1 auto-git:
[change] src/document/migrate-scene-document.ts
2026-04-14 01:42:17 +02:00
efa99a1678 Update migrate-scene-document.ts to include control target ref and effect reading 2026-04-14 01:34:07 +02:00
d6be1c5562 Update scene document migration for PATH_FOUNDATION version 2026-04-13 23:57:32 +02:00
6847d7c211 Add NPC presence support in scene document 2026-04-13 23:48:23 +02:00
8e3ea3f32e Remove unused PATH_FOUNDATION_SCENE_DOCUMENT_VERSION and related logic in migrate-scene-document.ts 2026-04-13 21:33:15 +02:00
fac0dd2236 Simplify readScenePaths and migrateSceneDocument 2026-04-13 21:32:09 +02:00
f10128fe11 Remove allowMissing option in readScenePaths 2026-04-13 21:32:09 +02:00
0eac096de5 Add paths functionality to scene document and related components 2026-04-13 21:21:39 +02:00
de10305f69 Add NPC collider settings to scene document 2026-04-13 17:10:47 +02:00
8a9ca925e7 Add support for reading and migrating NPC entities in scene documents 2026-04-13 16:17:44 +02:00
cee290407b Add functions for reading project asset bounding box and brush volume settings 2026-04-13 15:33:47 +02:00
a665a41bb9 Update time settings reading logic in migrate-scene-document.ts 2026-04-13 15:27:06 +02:00
f67d306028 Refactor shadow settings in migrate-scene-document.ts 2026-04-13 15:26:47 +02:00
4bbe7997c8 Remove duplicate timeOfDay settings in migrate-scene-document.ts 2026-04-13 15:25:12 +02:00
c567041bff Refactor time settings and background handling in scene document migration 2026-04-13 15:24:03 +02:00
6e5b6cbada Remove unused constant from migrate-scene-document.ts 2026-04-12 14:42:56 +02:00
b54598e2b9 Add support for project time night background settings in scene document 2026-04-12 14:32:11 +02:00
14f53facfe Add project time phase profile reading in migrate-scene-document.ts 2026-04-12 14:07:56 +02:00
783685404d Add time settings to SceneDocument migration (continued) 2026-04-12 04:39:06 +02:00
7236521c78 Add time settings to SceneDocument migration 2026-04-12 04:39:06 +02:00
2f8b95a7e2 Add allowMissingTimeSettings check in migrateProjectDocument 2026-04-12 04:32:03 +02:00
30a0a77468 Update migrateSceneDocument to handle AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION 2026-04-12 04:32:03 +02:00
83b5d3d7bf Add function to read project time settings 2026-04-12 04:31:31 +02:00
32607900c5 Update scene document versions and add project time settings 2026-04-12 04:31:25 +02:00
8f0bc9bb33 Add visible and enabled properties to various entity types in migrate-scene-document.ts 2026-04-12 03:33:59 +02:00
42cee3d19a Add air direction only setting for player movement 2026-04-12 02:19:46 +02:00
6b825a7f28 Update version check in migrateSceneDocument 2026-04-12 02:08:57 +02:00
8aba9a02d7 Add air movement controls for player in App.tsx and related files 2026-04-12 02:06:32 +02:00
ad9790e750 Add support for whitebox bevel in scene document 2026-04-12 01:03:58 +02:00
c224622a5d Include maxStepHeight in PlayerStartMovementTemplate reading 2026-04-11 20:59:30 +02:00
6224b7be15 Add maxSpeed and bunny hop properties to player start movement template 2026-04-11 20:30:55 +02:00
dbc60d06a3 Add validation and default values for jump, sprint, and crouch in player start movement template 2026-04-11 20:17:53 +02:00
ce83ee585c Update scene document migration logic 2026-04-11 18:49:00 +02:00
8effec165c Add support for player start gamepad action bindings in migrate-scene-document.ts 2026-04-11 18:23:50 +02:00
b6005af69f Update version check in migrateSceneDocument 2026-04-11 17:59:33 +02:00
d6b46a3a59 Add movementTemplate to PlayerStartEntity 2026-04-11 17:59:33 +02:00
22aaca2487 Add function to read player start movement template 2026-04-11 17:59:04 +02:00
5a77b9cb37 Update scene document version and add player start movement template 2026-04-11 17:58:52 +02:00
953c59bd1d Update version checks and id generation in migration and collider scripts 2026-04-11 16:32:02 +02:00
f4150ea4a8 Add static-simple collision mode for model instances 2026-04-11 16:31:56 +02:00
ed694d2bc7 Add scene editor preferences migration and validation 2026-04-11 14:25:37 +02:00
b3ff49d38c Add project name validation and default value in document migration 2026-04-11 13:25:29 +02:00
7dbb287dd6 Update type definitions and function signatures in migrate-scene-document.ts 2026-04-11 12:38:43 +02:00