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8e1836ef13
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Display summary count when multiple points are selected in viewport
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2026-05-12 22:11:14 +02:00 |
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ea3da3a1c9
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Implement deletion functionality for multiple selected path points
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2026-05-12 22:10:55 +02:00 |
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ea986143a6
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Update selection display and duplication logic for multiple path points
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2026-05-12 22:10:41 +02:00 |
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9939e3f4d8
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Import delete path points command
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2026-05-12 22:10:41 +02:00 |
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96ca1b2882
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Add command to delete multiple path points from a path
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2026-05-12 22:10:41 +02:00 |
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b6621079fb
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Fix type assertion for single path point selection in viewport host
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2026-05-12 22:10:41 +02:00 |
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fc97fe6e3d
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Add support for pathPoints selection type
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2026-05-12 22:09:45 +02:00 |
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f51cc1d109
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Update path render object state during path point transformation
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2026-05-12 22:09:26 +02:00 |
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6a8ff10f70
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Update path point handling in ViewportHost to use preview positions
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2026-05-12 22:09:26 +02:00 |
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c26dad5946
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Implement full support for pathPoints in viewport host
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2026-05-12 22:09:05 +02:00 |
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c94b076eb3
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Support pathPoints selection kind in viewport host
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2026-05-12 22:09:05 +02:00 |
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4e7e30dec1
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Update path selection check to include pathPoints
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2026-05-12 22:09:05 +02:00 |
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e77d55ee23
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Support committing transformations for multiple path points
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2026-05-12 22:07:59 +02:00 |
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be5f8bb19a
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Add command to set multiple path point positions
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2026-05-12 22:07:59 +02:00 |
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1278315d96
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Apply rigid delta transformation to multiple path points
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2026-05-12 22:07:59 +02:00 |
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afa6b2c1d5
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Implement multi-point transformation target for path points
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2026-05-12 22:07:02 +02:00 |
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450f089915
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auto-git:
[change] src/core/transform-session.ts
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2026-05-12 22:06:25 +02:00 |
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c7419e093d
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auto-git:
[change] src/core/transform-session.ts
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2026-05-12 22:06:25 +02:00 |
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415a332df9
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Feat: Add support for multi-point selection (pathPoints)
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2026-05-12 22:05:53 +02:00 |
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0984360b14
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auto-git:
[change] tests/domain/foliage-scatter.test.ts
[change] tests/domain/scene-document-validation.test.ts
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2026-05-12 21:44:28 +02:00 |
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47a411a743
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Update world settings test case for foliage density multiplier bounds
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2026-05-12 21:42:27 +02:00 |
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a13a921c15
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Update foliage density multiplier validation error message
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2026-05-12 21:42:27 +02:00 |
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8fe5ac7d30
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Increase default max foliage scatter instances per chunk to 2048
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2026-05-12 21:42:27 +02:00 |
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882229f22a
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Increase max foliage quality density multiplier to 8
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2026-05-12 21:42:27 +02:00 |
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df6fecd3e5
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Update runtime interaction target assertions to use full target object reference
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2026-05-11 22:02:48 +02:00 |
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4b5a14d3df
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Update runtime interaction tests for target coordinates and range validation
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2026-05-11 22:02:25 +02:00 |
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22cbdd81d2
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Add target anchor setup to runtime interaction system tests
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2026-05-11 22:02:07 +02:00 |
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fbe81faae2
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Improve validation for target anchor offset
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2026-05-11 22:02:07 +02:00 |
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d00404ece3
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Use default target anchor when resolving NPC target center
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2026-05-11 22:00:39 +02:00 |
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3fd2b6811b
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Update test case to use constant version for unsupported document checks
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2026-05-11 22:00:39 +02:00 |
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a9c7ca93db
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Add migration tests for NPC targeting anchors and related features
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2026-05-11 22:00:16 +02:00 |
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35875fa49d
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Update scene document test with target anchor definition
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2026-05-11 22:00:06 +02:00 |
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e72237cd3a
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Add NPC targeting version to serialization tests
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2026-05-11 22:00:06 +02:00 |
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9b9f4ef190
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Add validation tests for invalid target anchor configurations
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2026-05-11 21:59:42 +02:00 |
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7ad7b71be6
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Add targetAnchor definition to entity instances tests
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2026-05-11 21:59:33 +02:00 |
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3e3c872733
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Add targetAnchor definition to build-runtime-scene tests
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2026-05-11 21:59:33 +02:00 |
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35114af97c
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Test: Resolve NPC target anchors from scaled bounds and offsets
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2026-05-11 21:59:16 +02:00 |
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8910a80cd4
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auto-git:
[change] tests/unit/runtime-interaction-system.test.ts
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2026-05-11 21:59:16 +02:00 |
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a12292b5a4
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auto-git:
[change] src/viewport-three/viewport-host.ts
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2026-05-11 21:59:16 +02:00 |
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778e483aad
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Implement NPC target anchor selection and custom offset inputs
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2026-05-11 21:57:52 +02:00 |
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436ec50197
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Feature: Add target anchor support for NPC entities
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2026-05-11 21:57:32 +02:00 |
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b82d60e61b
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Add state management for NPC target anchor mode and offset
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2026-05-11 21:57:24 +02:00 |
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14a283010e
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Implement NPC target anchor features
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2026-05-11 21:57:16 +02:00 |
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59521f40eb
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auto-git:
[change] src/runtime-three/runtime-interaction-system.ts
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2026-05-11 21:56:44 +02:00 |
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a53e045a83
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-05-11 21:56:12 +02:00 |
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60693e278f
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-05-11 21:56:04 +02:00 |
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4879fd1257
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-05-11 21:55:59 +02:00 |
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1ac25b9edf
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-05-11 21:55:54 +02:00 |
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8b9d2af28f
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Validate NPC target anchor structure, mode, and offset
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2026-05-11 21:55:48 +02:00 |
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f26f246c8a
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Add validation utility for NPC target anchor mode
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2026-05-11 21:55:48 +02:00 |
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