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7cadda83f9
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Add test for airborne ledge collision behavior
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2026-04-12 01:29:51 +02:00 |
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84ea08e5cc
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Adjust player locomotion logic to prioritize ground probe for grounded state determination
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2026-04-12 01:29:23 +02:00 |
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0a374d70c9
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Add autostep functionality to RapierCollisionWorld
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2026-04-12 01:29:17 +02:00 |
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7bacc96d45
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Update onBeforeCompile call with additional parameter in advanced-rendering.test.ts
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2026-04-12 01:07:51 +02:00 |
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696195b35e
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Update whitebox bevel material shader compilation types
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2026-04-12 01:06:45 +02:00 |
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691593ee39
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Add whitebox bevel settings to scene document test
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2026-04-12 01:06:45 +02:00 |
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971c857a98
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Add tests for whitebox bevel material application
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2026-04-12 01:05:53 +02:00 |
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8a1a207958
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Enable advanced rendering and whitebox bevel in project document JSON test
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2026-04-12 01:05:53 +02:00 |
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4e8630abba
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Add whitebox bevel settings to scene document JSON tests
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2026-04-12 01:05:38 +02:00 |
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1552b5378a
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Add test for normalized face-space UVs in box brush geometry
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2026-04-12 01:05:27 +02:00 |
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63033dc9bd
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Add validation tests for advanced rendering whitebox bevel properties
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2026-04-12 01:05:24 +02:00 |
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45a13313d5
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Update tests for world settings equality check
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2026-04-12 01:05:20 +02:00 |
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ee38c85094
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Add whitebox bevel settings to advanced rendering in App.tsx
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2026-04-12 01:05:16 +02:00 |
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a22e562906
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Add whitebox bevel material application to runtime-host.ts
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2026-04-12 01:04:43 +02:00 |
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2ba9deba41
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Integrate whitebox bevel settings into viewport host
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2026-04-12 01:04:34 +02:00 |
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f4a2676b0f
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Add whitebox bevel material for advanced rendering
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2026-04-12 01:04:34 +02:00 |
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5338636a01
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Add face UVs to box brush mesh geometry
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2026-04-12 01:04:04 +02:00 |
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ad9790e750
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Add support for whitebox bevel in scene document
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2026-04-12 01:03:58 +02:00 |
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5b822548ae
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Add whitebox bevel settings to advanced rendering
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2026-04-12 01:03:49 +02:00 |
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497db52164
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Add test case for toggling axis keys from world to local while translating a selected face
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2026-04-12 00:49:07 +02:00 |
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0e7d18fd35
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Remove unnecessary return false for brushFace in transform-session.ts
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2026-04-12 00:49:07 +02:00 |
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d9b7d7573e
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Add test case for toggling repeated axis keys from world to local while translating a selected vertex
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2026-04-12 00:45:27 +02:00 |
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c86b7ff9ed
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Update transform session to support local axis constraint for brush vertex
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2026-04-12 00:45:27 +02:00 |
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bc1a959e90
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Add test for toggling axis keys from world to local while translating a selected edge
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2026-04-12 00:42:54 +02:00 |
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00ce57dc15
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Enhance viewport host for local axis constraint and rotation preview
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2026-04-12 00:42:47 +02:00 |
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6a8b480cf0
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Update transform session to support brushEdge translation
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2026-04-12 00:42:47 +02:00 |
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dcdee4d441
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Update tests to check aria-pressed attribute for selection modes
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2026-04-12 00:38:22 +02:00 |
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6ff5059531
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Add test for switching whitebox selection modes via keyboard shortcuts
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2026-04-12 00:37:53 +02:00 |
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f0bcccdcb6
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auto-git:
[change] src/app/App.tsx
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2026-04-12 00:37:45 +02:00 |
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9ae6601d62
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Add test and error handling for transform pointer intent
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2026-04-12 00:36:03 +02:00 |
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0c62c51494
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Update viewport-host.ts to use transform-pointer-down intent logic
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2026-04-12 00:34:51 +02:00 |
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237e09c81d
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Add transform-pointer-intent.ts for handling pointer down events
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2026-04-12 00:34:51 +02:00 |
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0cfbab9de5
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Add E2E test for transform gizmo commit and refactor viewport-host.ts
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2026-04-12 00:33:52 +02:00 |
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7a25c5c7b7
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Add test for sprint jump airborne while crossing narrow water
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2026-04-11 22:22:05 +02:00 |
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d25c96bd8c
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Add functions for water locomotion checks and update stepPlayerLocomotion logic
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2026-04-11 22:21:58 +02:00 |
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7ed32f6fee
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Refactor and update third-person navigation controller tests
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2026-04-11 22:16:07 +02:00 |
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7f4029aa90
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Refactor volume state creation in test setup
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2026-04-11 22:16:02 +02:00 |
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71610b318d
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Improve water surface height calculation in player locomotion
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2026-04-11 22:15:58 +02:00 |
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dfc8cdd296
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Add test for diving as submerged water locomotion
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2026-04-11 22:14:18 +02:00 |
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a35f6aec95
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Update player locomotion tests with new volume state handling and scenarios
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2026-04-11 22:14:11 +02:00 |
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5e7c04bfd3
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Add water surface height to volume state and update camera submerged logic
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2026-04-11 22:14:11 +02:00 |
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5c7e606aa6
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Add water surface height to volume state and update camera submerged logic
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2026-04-11 22:13:10 +02:00 |
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e9ce5083ba
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Include diving in swimming check
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2026-04-11 22:13:10 +02:00 |
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2b84bc6b14
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Remove jump buffer reset on jump press
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2026-04-11 22:13:10 +02:00 |
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b10ca7e4c2
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Add swimming and diving modes to player locomotion
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2026-04-11 22:10:16 +02:00 |
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3504262ada
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Update runtime-host.ts to include water surface height calculation
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2026-04-11 22:09:50 +02:00 |
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89781e0c15
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Refactor underwater fog calculation using water contact
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2026-04-11 22:09:45 +02:00 |
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51264d7c0e
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Update locomotion mode with diving option
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2026-04-11 22:09:45 +02:00 |
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773ba30d15
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Add water volume utility functions
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2026-04-11 22:09:45 +02:00 |
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0620ef8a13
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Import createIdleRuntimeLocomotionState in player-locomotion.test.ts
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2026-04-11 21:45:44 +02:00 |
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