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7c26caa2e8
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Disable antialiasing in WebGLRenderer and update water contact patch collection logic
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2026-04-06 20:53:56 +02:00 |
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748273ff38
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Refactor water material and runtime handling for better performance and accuracy
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2026-04-06 20:52:19 +02:00 |
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25c39e0507
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Rename radius to halfWidth and intensity to halfDepth in WaterContactPatch interface
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2026-04-06 20:52:05 +02:00 |
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47362036bf
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Enhance advanced rendering settings and water material handling
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2026-04-06 18:06:50 +02:00 |
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14bb36f7a6
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Update rendering settings and remove WebGL check in ViewportCanvas
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2026-04-06 18:04:52 +02:00 |
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c3d28b11ab
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Add water contact patch uniform handling in RuntimeHost
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2026-04-06 18:04:44 +02:00 |
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c7433820a4
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Add contact patches uniform to water material and update tests
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2026-04-06 18:04:25 +02:00 |
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ab44a2b9c5
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Refactor water material shader and add contact patch collection
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2026-04-06 17:54:42 +02:00 |
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ff23723797
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Refactor water material to use ShaderMaterial for better rendering effects
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2026-04-06 17:48:23 +02:00 |
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6da77e8495
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Update water material properties and tests
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2026-04-06 17:43:33 +02:00 |
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b89f30a5b6
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Remove unused method createWaterQualityMaterial from runtime-host.js
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2026-04-06 17:37:53 +02:00 |
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4e455d4076
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Remove unused water quality material creation function
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2026-04-06 17:37:28 +02:00 |
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230a45e857
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Refactor texture creation and contact patch collection in viewport-host.ts
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2026-04-06 17:36:12 +02:00 |
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2f8d22640d
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Refactor water volume integration test to use waitFor instead of fake timers
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2026-04-06 17:35:21 +02:00 |
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a157eefd1f
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Add water material and volume tests
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2026-04-06 17:34:54 +02:00 |
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7a134d8685
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Add volume animation update to ViewportHost
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2026-04-06 17:34:54 +02:00 |
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fd5b8b2dad
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Implement collectViewportWaterContactPatches method in viewport-host.js
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2026-04-06 17:33:35 +02:00 |
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df6d5936c0
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Add contact patch collection for water brushes in viewport-host.js
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2026-04-06 17:33:35 +02:00 |
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94c423878e
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Add contact patch collection and update material creation for water brushes
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2026-04-06 17:32:56 +02:00 |
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ab4eb22662
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Import additional modules and add volume time tracking in viewport-host.js
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2026-04-06 17:32:44 +02:00 |
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ab88923c85
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Add water contact patch collection and material update in viewport-host.ts
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2026-04-06 17:32:44 +02:00 |
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592a062b32
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Add water material support and contact patch collection in runtime-host.js
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2026-04-06 17:31:34 +02:00 |
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4d32769fda
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Add volume animation support in viewport-host.ts
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2026-04-06 17:30:48 +02:00 |
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aa9a532ae9
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Add method to collect viewport water contact patches
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2026-04-06 17:29:41 +02:00 |
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ee1b9f80e1
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Add contact patch handling for water brushes in viewport-host.ts
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2026-04-06 17:29:36 +02:00 |
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cdfb401832
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Add volume time and animated uniforms to ViewportHost
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2026-04-06 17:28:39 +02:00 |
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4caa673a1d
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Reset volume animated uniforms on clear
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2026-04-06 17:28:39 +02:00 |
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cef207de4a
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Update volume time for animated uniforms
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2026-04-06 17:28:39 +02:00 |
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0529975ef7
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Add support for water material in runtime host
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2026-04-06 17:27:13 +02:00 |
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4d59e00ac9
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Update App.tsx to handle box water and fog color changes with draft commits
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2026-04-06 17:27:02 +02:00 |
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f9f4d6a4a1
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Add water material implementation in JavaScript and TypeScript
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2026-04-06 17:27:02 +02:00 |
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580eb7f856
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Add depth-based water effect and specular highlights in runtime-host.js
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2026-04-06 17:05:21 +02:00 |
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46553a050d
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Enhance water shader with object interaction and improved foam effects
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2026-04-06 17:04:59 +02:00 |
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565e6e54a3
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Update shader for more realistic water effects
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2026-04-06 16:58:16 +02:00 |
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ef1c7fa0df
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Enhance water shader with Gerstner waves, normal mapping, refraction, and foam effects
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2026-04-06 16:56:46 +02:00 |
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3191b2cefd
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Add clearModelInstances method to RuntimeHost
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2026-04-06 09:21:06 +02:00 |
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41feeb463e
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Add shader-based water and fog materials with animation support
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2026-04-06 09:20:00 +02:00 |
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8bfdcd5f9c
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Update material creation methods to use volume properties directly
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2026-04-06 09:19:31 +02:00 |
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163609fb02
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Refactor water and fog material creation methods to accept configuration objects
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2026-04-06 09:18:14 +02:00 |
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c76c42d5c6
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Refactor material creation logic for water and fog modes in runtime-host.ts
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2026-04-06 09:17:47 +02:00 |
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9a5b48a02f
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Add volume time update and material uniform handling in runtime-host.ts
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2026-04-06 09:16:49 +02:00 |
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d6eba50dac
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Update runtime-host.ts to support additional materials and volume animation
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2026-04-06 09:16:49 +02:00 |
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e6405fb3de
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Reorganize Volume Rendering Paths section in App.tsx
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2026-04-06 09:16:29 +02:00 |
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18f69a7d20
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Configure Vite to prefer TypeScript source files
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2026-04-06 09:07:10 +02:00 |
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dc9daf0ce2
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Remove Volume Rendering Paths section from App.tsx
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2026-04-06 09:04:08 +02:00 |
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620e73d380
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Add advanced rendering options for fog and water paths in App.tsx
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2026-04-06 09:02:21 +02:00 |
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e8e9dc61a4
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Configure Vite to prefer TypeScript source files
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2026-04-06 09:02:11 +02:00 |
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e284344f69
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Update test case with additional camera properties
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2026-04-06 08:55:58 +02:00 |
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635ab33d4e
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Update test case with additional camera properties
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2026-04-06 08:55:58 +02:00 |
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1e1f781c2c
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Remove thickness property from material settings in multiple files
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2026-04-06 08:50:33 +02:00 |
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