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da510ad776
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Update validation messages and logic in scene document, project scheduler, and sequencer
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2026-04-15 07:24:11 +02:00 |
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7fd9c6f775
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Add StartSceneTransitionSequenceEffect to project-sequence-steps.ts
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2026-04-15 03:42:28 +02:00 |
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0ca07bb33e
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Remove unused 'setVisibility' case in project-sequence-steps.ts
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2026-04-15 01:39:55 +02:00 |
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5028e234c0
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Refactor visibility sequence effects with new modes and targets
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2026-04-15 01:39:37 +02:00 |
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cfcb131b56
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Add project sequence steps and update related files
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2026-04-15 01:10:26 +02:00 |
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4ba26dcd2a
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Remove unused file project-sequence-steps.ts
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2026-04-15 01:08:52 +02:00 |
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dfe6e7ff82
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Specify return type for reduce in getProjectSequenceDurationMinutes
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2026-04-15 00:54:25 +02:00 |
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87b1217a3b
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Add function to get next sequence clip lane
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2026-04-15 00:48:22 +02:00 |
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06e0b7c555
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Update project-sequence-steps.ts to use getControlEffectResolutionKey
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2026-04-15 00:48:07 +02:00 |
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932f03ba30
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Refactor sequence steps with timing and normalization functions
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2026-04-15 00:46:45 +02:00 |
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10e0c52fee
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Rename SequenceStep to SequenceClip and update related functions
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2026-04-15 00:18:23 +02:00 |
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5cf32b88d1
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Add RunSequenceAction and related functionality
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2026-04-14 23:33:35 +02:00 |
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80e887c5bf
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Refactor sequence steps to distinguish held and impulse types
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2026-04-14 23:20:22 +02:00 |
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852809121b
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auto-git:
[add] src/sequencer/project-sequence-steps.ts
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2026-04-14 23:13:53 +02:00 |
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