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5c7e606aa6
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Add water surface height to volume state and update camera submerged logic
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2026-04-11 22:13:10 +02:00 |
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e9ce5083ba
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Include diving in swimming check
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2026-04-11 22:13:10 +02:00 |
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2b84bc6b14
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Remove jump buffer reset on jump press
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2026-04-11 22:13:10 +02:00 |
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b10ca7e4c2
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Add swimming and diving modes to player locomotion
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2026-04-11 22:10:16 +02:00 |
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3504262ada
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Update runtime-host.ts to include water surface height calculation
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2026-04-11 22:09:50 +02:00 |
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89781e0c15
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Refactor underwater fog calculation using water contact
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2026-04-11 22:09:45 +02:00 |
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51264d7c0e
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Update locomotion mode with diving option
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2026-04-11 22:09:45 +02:00 |
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773ba30d15
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Add water volume utility functions
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2026-04-11 22:09:45 +02:00 |
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852cef56ac
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Add previous planar displacement tracking in ThirdPersonNavigationController
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2026-04-11 21:44:18 +02:00 |
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a37553225b
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Add previous planar displacement tracking to FirstPersonNavigationController
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2026-04-11 21:44:08 +02:00 |
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5ae2b3f18c
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Add previous planar displacement to player locomotion options and update motion computation logic
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2026-04-11 21:43:25 +02:00 |
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8467df796a
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Update RapierCollisionWorld to use maxStepHeight
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2026-04-11 21:02:22 +02:00 |
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c900f1000d
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Add UI input for maxStepHeight in App.tsx
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2026-04-11 21:01:42 +02:00 |
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8c3ee513c1
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Read and validate maxStepHeight from draft
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2026-04-11 21:01:42 +02:00 |
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dbfd2cc5b1
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Add maxStepHeight to playerStartMovementTemplateDraft
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2026-04-11 21:01:42 +02:00 |
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72160d5395
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Add maxStepHeight to PlayerStartMovementTemplateNumberDraft
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2026-04-11 21:01:14 +02:00 |
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51a249a2cd
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Update finalizeSceneLoad to include playerMovement
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2026-04-11 21:01:14 +02:00 |
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383d17327c
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Update finalizeSceneLoad to include player movement
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2026-04-11 20:59:59 +02:00 |
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358323817f
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Update buildCollisionWorld to include player movement
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2026-04-11 20:59:59 +02:00 |
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bd5cb61d8e
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Add maxStepHeight option to RapierCollisionWorld and update autostep settings
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2026-04-11 20:59:44 +02:00 |
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6a3b7bed16
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Add validation for maxStepHeight in player start entity
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2026-04-11 20:59:35 +02:00 |
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c224622a5d
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Include maxStepHeight in PlayerStartMovementTemplate reading
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2026-04-11 20:59:30 +02:00 |
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abd2c8ce3a
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Add maxStepHeight to RuntimePlayerMovement and related controllers
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2026-04-11 20:59:30 +02:00 |
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d5c33c57ec
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Add maxStepHeight to PlayerStartMovementTemplate and related functions
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2026-04-11 20:59:14 +02:00 |
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0972076e42
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Include maxSpeed and bunny hop properties in player start movement template comparison
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2026-04-11 20:33:32 +02:00 |
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a07b1081c2
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Preserve previous jump speed in player locomotion
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2026-04-11 20:33:32 +02:00 |
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350de1eea0
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Add max speed input field and bunny hopping options in App.tsx
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2026-04-11 20:31:59 +02:00 |
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761fc14934
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Add maxSpeed property to playerStartMovementTemplateDraft
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2026-04-11 20:31:59 +02:00 |
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40664ae07c
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Read maxSpeed and bunnyHopBoost in App component
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2026-04-11 20:31:30 +02:00 |
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14b49f7c01
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Add maxSpeed and bunnyHopBoost to PlayerStartMovementTemplateNumberDraft
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2026-04-11 20:31:30 +02:00 |
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bc87492f38
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Add speed clamping and update player locomotion logic
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2026-04-11 20:31:16 +02:00 |
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db652f68f8
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Add validation for player start max speed and bunny hop settings in scene document validation
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2026-04-11 20:31:02 +02:00 |
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6224b7be15
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Add maxSpeed and bunny hop properties to player start movement template
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2026-04-11 20:30:55 +02:00 |
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5be0e07115
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Add maxSpeed and bunny hop properties to player movement
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2026-04-11 20:30:49 +02:00 |
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985557efb2
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Add bunny hop and max speed settings to player movement template
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2026-04-11 20:30:39 +02:00 |
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91790affcb
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Refactor event handlers in App.tsx to extract value assignment
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2026-04-11 20:21:38 +02:00 |
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c351084c0f
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Remove unused readNonNegativeNumberDraft function from App.tsx
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2026-04-11 20:20:38 +02:00 |
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d931279bf0
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Add validation for player start movement template properties
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2026-04-11 20:18:02 +02:00 |
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dbc60d06a3
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Add validation and default values for jump, sprint, and crouch in player start movement template
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2026-04-11 20:17:53 +02:00 |
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a45f299dd8
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Enhance player movement template with jump, sprint, and crouch capabilities
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2026-04-11 20:14:10 +02:00 |
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f52b7bc50b
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Add functions for managing player start movement template draft
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2026-04-11 20:12:51 +02:00 |
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75eabf784f
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Add player start movement template number draft state and handlers in App.tsx
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2026-04-11 20:12:10 +02:00 |
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229fb13883
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Add responsive and custom movement templates with additional properties
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2026-04-11 20:11:18 +02:00 |
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35f41a05b0
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Update player start movement template comparison logic
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2026-04-11 20:10:56 +02:00 |
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1811d85552
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Enhance navigation controllers with jump buffer, coyote time, and jump hold features
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2026-04-11 20:10:12 +02:00 |
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ad01f5050f
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Enhance player locomotion with variable jump mechanics and additional state tracking
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2026-04-11 20:09:49 +02:00 |
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e3c88e8048
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Add jump, sprint, and crouch settings to RuntimePlayerMovement
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2026-04-11 20:09:12 +02:00 |
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1d978730c3
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Expand player movement templates with additional settings and presets
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2026-04-11 20:09:06 +02:00 |
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cb24c0afe8
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Add unit tests for player locomotion and update collision handling logic
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2026-04-11 19:54:51 +02:00 |
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baa3c794d0
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Update locomotion logic to handle airborne state and previous locomotion state
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2026-04-11 19:34:38 +02:00 |
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