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4d56cbc1dd
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Update brush material handling in set-box-brush-all-face-materials-command.ts
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2026-04-15 07:52:03 +02:00 |
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be2e8f1cde
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Update error messages and refactor brush replacement logic
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2026-04-15 07:51:48 +02:00 |
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1fbe979eae
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Update commands and core to support generic brushes
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2026-04-15 07:47:59 +02:00 |
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d80b32408d
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Add box brush mesh and update related files
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2026-04-15 07:46:57 +02:00 |
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d9a896f1be
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Add commands for setting and updating box brush face materials and UVs
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2026-04-15 06:47:55 +02:00 |
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d74fd3fc0f
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Add set-project-sequencer-command.ts
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2026-04-15 06:19:06 +02:00 |
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1db3449be4
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Remove scene exit handling and related entities
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2026-04-15 02:02:28 +02:00 |
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f9c901698d
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Add command for setting project sequences
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2026-04-14 23:33:13 +02:00 |
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9b2be661d0
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Add set-project-dialogues-command and update migrate-scene-document
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2026-04-14 19:54:28 +02:00 |
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5facb6f136
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Add set project scheduler command and update scene document to include scheduler
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2026-04-14 01:53:16 +02:00 |
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05d8f75cb4
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Restore previous position in set-path-point-position-command
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2026-04-13 22:33:13 +02:00 |
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a9ac61451b
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Refactor target label creation logic in commit-transform-session-command.ts
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2026-04-13 22:29:37 +02:00 |
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839314bcc5
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Update selection logic to include path points and adjust transform messages
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2026-04-13 22:26:28 +02:00 |
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d5b0adb69e
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Update commit transform session command to handle path points
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2026-04-13 22:26:00 +02:00 |
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e412474140
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Add path point manipulation commands
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2026-04-13 22:26:00 +02:00 |
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3f4e951f41
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Add path-related commands and update selection handling
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2026-04-13 21:23:03 +02:00 |
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3d2616e7d7
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Add support for NPC entities in commit-transform-session-command
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2026-04-13 16:19:00 +02:00 |
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6e238cbfbb
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Update duplicate selection command to handle NPC entities
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2026-04-13 16:18:14 +02:00 |
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c00d3ce6c8
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Add project time settings command and related files
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2026-04-12 04:30:49 +02:00 |
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ab93e5639c
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Update delete-project-asset-command.ts with type imports and fixes
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2026-04-12 03:48:04 +02:00 |
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37b53f509c
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Add functionality for deleting project assets and related commands
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2026-04-12 03:38:37 +02:00 |
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9b7706bf5b
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auto-git:
[unlink] playwright.config.js
[unlink] src/app/App.js
[unlink] src/app/editor-store.js
[unlink] src/app/use-editor-store.js
[unlink] src/assets/audio-assets.js
[unlink] src/assets/gltf-model-import.js
[unlink] src/assets/image-assets.js
[unlink] src/assets/model-instance-labels.js
[unlink] src/assets/model-instance-rendering.js
[unlink] src/assets/model-instances.js
[unlink] src/assets/project-asset-storage.js
[unlink] src/assets/project-assets.js
[unlink] src/commands/brush-command-helpers.js
[unlink] src/commands/command-history.js
[unlink] src/commands/command.js
[unlink] src/commands/commit-transform-session-command.js
[unlink] src/commands/create-box-brush-command.js
[unlink] src/commands/delete-box-brush-command.js
[unlink] src/commands/delete-entity-command.js
[unlink] src/commands/delete-interaction-link-command.js
[unlink] src/commands/delete-model-instance-command.js
[unlink] src/commands/duplicate-selection-command.js
[unlink] src/commands/import-audio-asset-command.js
[unlink] src/commands/import-background-image-asset-command.js
[unlink] src/commands/import-model-asset-command.js
[unlink] src/commands/move-box-brush-command.js
[unlink] src/commands/resize-box-brush-command.js
[unlink] src/commands/rotate-box-brush-command.js
[unlink] src/commands/set-box-brush-face-material-command.js
[unlink] src/commands/set-box-brush-face-uv-state-command.js
[unlink] src/commands/set-box-brush-name-command.js
[unlink] src/commands/set-box-brush-transform-command.js
[unlink] src/commands/set-box-brush-volume-settings-command.js
[unlink] src/commands/set-entity-name-command.js
[unlink] src/commands/set-model-instance-name-command.js
[unlink] src/commands/set-player-start-command.js
[unlink] src/commands/set-scene-name-command.js
[unlink] src/commands/set-world-settings-command.js
[unlink] src/commands/upsert-entity-command.js
[unlink] src/commands/upsert-interaction-link-command.js
[unlink] src/commands/upsert-model-instance-command.js
[unlink] src/core/ids.js
[unlink] src/core/selection.js
[unlink] src/core/tool-mode.js
[unlink] src/core/transform-session.js
[unlink] src/core/vector.js
[unlink] src/core/whitebox-selection-feedback.js
[unlink] src/core/whitebox-selection-mode.js
[unlink] src/document/brushes.js
[unlink] src/document/migrate-scene-document.js
[unlink] src/document/scene-document-validation.js
[unlink] src/document/scene-document.js
[unlink] src/document/world-settings.js
[unlink] src/entities/entity-instances.js
[unlink] src/entities/entity-labels.js
[unlink] src/geometry/box-brush-components.js
[unlink] src/geometry/box-brush-mesh.js
[unlink] src/geometry/box-brush.js
[unlink] src/geometry/box-face-uvs.js
[unlink] src/geometry/grid-snapping.js
[unlink] src/geometry/model-instance-collider-debug-mesh.js
[unlink] src/geometry/model-instance-collider-generation.js
[unlink] src/interactions/interaction-links.js
[unlink] src/main.js
[unlink] src/materials/starter-material-library.js
[unlink] src/materials/starter-material-textures.js
[unlink] src/rendering/advanced-rendering.js
[unlink] src/rendering/fog-material.js
[unlink] src/rendering/planar-reflection.js
[unlink] src/rendering/water-material.js
[unlink] src/runner-web/RunnerCanvas.js
[unlink] src/runtime-three/first-person-navigation-controller.js
[unlink] src/runtime-three/navigation-controller.js
[unlink] src/runtime-three/orbit-visitor-navigation-controller.js
[unlink] src/runtime-three/player-collision.js
[unlink] src/runtime-three/rapier-collision-world.js
[unlink] src/runtime-three/runtime-audio-system.js
[unlink] src/runtime-three/runtime-host.js
[unlink] src/runtime-three/runtime-interaction-system.js
[unlink] src/runtime-three/runtime-scene-build.js
[unlink] src/runtime-three/runtime-scene-validation.js
[unlink] src/runtime-three/underwater-fog.js
[unlink] src/serialization/local-draft-storage.js
[unlink] src/serialization/scene-document-json.js
[unlink] src/shared-ui/HierarchicalMenu.js
[unlink] src/shared-ui/Panel.js
[unlink] src/shared-ui/world-background-style.js
[unlink] src/viewport-three/ViewportCanvas.js
[unlink] src/viewport-three/ViewportPanel.js
[unlink] src/viewport-three/viewport-entity-markers.js
[unlink] src/viewport-three/viewport-focus.js
[unlink] src/viewport-three/viewport-host.js
[unlink] src/viewport-three/viewport-layout.js
[unlink] src/viewport-three/viewport-transient-state.js
[unlink] src/viewport-three/viewport-view-modes.js
[unlink] vite.config.js
[unlink] vitest.config.js
|
2026-04-11 15:48:39 +02:00 |
|
|
|
ace59ce8a0
|
Add set project name command
|
2026-04-11 13:26:09 +02:00 |
|
|
|
c6ef980604
|
Support scene entry and scene exit in transform session command
|
2026-04-11 04:39:27 +02:00 |
|
|
|
e205cea50c
|
auto-git:
[change] src/app/app.css
[change] src/commands/set-scene-loading-screen-command.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/runner-web/RunnerCanvas.tsx
[change] src/runtime-three/first-person-navigation-controller.ts
[change] src/runtime-three/navigation-controller.ts
[change] src/runtime-three/orbit-visitor-navigation-controller.ts
[change] src/runtime-three/runtime-host.ts
[change] tests/domain/editor-store.test.ts
[change] tests/serialization/local-draft-storage.test.ts
[change] tests/serialization/project-document-json.test.ts
[change] tests/serialization/project-package.test.ts
[change] tests/unit/runner-canvas.test.tsx
[change] tests/unit/runtime-host.test.ts
|
2026-04-11 04:19:51 +02:00 |
|
|
|
7500406efd
|
Add set scene loading screen command
|
2026-04-11 04:15:00 +02:00 |
|
|
|
2f40bdc184
|
Refactor imports and types in create-scene-command.ts
|
2026-04-11 03:52:29 +02:00 |
|
|
|
a6bb276678
|
Add scene creation and active scene switching commands
|
2026-04-11 03:47:36 +02:00 |
|
|
|
439789e139
|
Add set box brush volume settings command
|
2026-04-06 08:20:38 +02:00 |
|
|
|
7790b6a895
|
Simplify duplicate selection command by removing offset logic
|
2026-04-05 04:36:25 +02:00 |
|
|
|
986c606c14
|
Remove unused imports and offset logic in duplicate selection command
|
2026-04-05 04:36:19 +02:00 |
|
|
|
30294442e9
|
Improve code formatting in duplicate-selection-command.js
|
2026-04-05 04:29:43 +02:00 |
|
|
|
d3199fae5c
|
Update duplicate model instance logic to handle asset placement
|
2026-04-05 04:29:38 +02:00 |
|
|
|
70cd0369e7
|
Update model instance duplication logic to handle asset placement
|
2026-04-05 04:29:31 +02:00 |
|
|
|
e7605511a3
|
Implement JavaScript logic for duplicate selection command
|
2026-04-05 04:23:19 +02:00 |
|
|
|
28e361b85e
|
Add JavaScript version of duplicate selection command
|
2026-04-05 04:23:19 +02:00 |
|
|
|
e85e953fb9
|
Update duplicate selection command to use SceneDocument type
|
2026-04-05 04:23:19 +02:00 |
|
|
|
53c19deffb
|
Add duplicate selection command
|
2026-04-05 04:23:18 +02:00 |
|
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|
1f572cc7fe
|
Modify set-box-brush-transform-command.js for geometry handling
|
2026-04-05 02:58:37 +02:00 |
|
|
|
1903b29d65
|
Add geometry to commit transform session command
|
2026-04-05 02:55:49 +02:00 |
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|
|
667849750c
|
Add geometry to transform session command and update box brush transform command
|
2026-04-05 02:54:57 +02:00 |
|
|
|
98bbc49d41
|
Import and use new geometry functions in box brush commands
|
2026-04-05 02:39:14 +02:00 |
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|
faf0cfcf03
|
Update box brush commands to include geometry tracking and scaling
|
2026-04-05 02:37:59 +02:00 |
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0b54fa14c9
|
auto-git:
[add] playwright.config.js
[add] src/app/App.js
[add] src/app/editor-store.js
[add] src/app/use-editor-store.js
[add] src/assets/audio-assets.js
[add] src/assets/gltf-model-import.js
[add] src/assets/image-assets.js
[add] src/assets/model-instance-labels.js
[add] src/assets/model-instance-rendering.js
[add] src/assets/model-instances.js
[add] src/assets/project-asset-storage.js
[add] src/assets/project-assets.js
[add] src/commands/brush-command-helpers.js
[add] src/commands/command-history.js
[add] src/commands/command.js
[add] src/commands/commit-transform-session-command.js
[add] src/commands/create-box-brush-command.js
[add] src/commands/delete-box-brush-command.js
[add] src/commands/delete-entity-command.js
[add] src/commands/delete-interaction-link-command.js
[add] src/commands/delete-model-instance-command.js
[add] src/commands/import-audio-asset-command.js
[add] src/commands/import-background-image-asset-command.js
[add] src/commands/import-model-asset-command.js
[add] src/commands/move-box-brush-command.js
[add] src/commands/resize-box-brush-command.js
[add] src/commands/rotate-box-brush-command.js
[add] src/commands/set-box-brush-face-material-command.js
[add] src/commands/set-box-brush-face-uv-state-command.js
[add] src/commands/set-box-brush-name-command.js
[add] src/commands/set-box-brush-transform-command.js
[add] src/commands/set-entity-name-command.js
[add] src/commands/set-model-instance-name-command.js
[add] src/commands/set-player-start-command.js
[add] src/commands/set-scene-name-command.js
[add] src/commands/set-world-settings-command.js
[add] src/commands/upsert-entity-command.js
[add] src/commands/upsert-interaction-link-command.js
[add] src/commands/upsert-model-instance-command.js
[add] src/core/ids.js
[add] src/core/selection.js
[add] src/core/tool-mode.js
[add] src/core/transform-session.js
[add] src/core/vector.js
[add] src/core/whitebox-selection-feedback.js
[add] src/core/whitebox-selection-mode.js
[add] src/document/brushes.js
[add] src/document/migrate-scene-document.js
[add] src/document/scene-document-validation.js
[add] src/document/scene-document.js
[add] src/document/world-settings.js
[add] src/entities/entity-instances.js
[add] src/entities/entity-labels.js
[add] src/geometry/box-brush-components.js
[add] src/geometry/box-brush-mesh.js
[add] src/geometry/box-brush.js
[add] src/geometry/box-face-uvs.js
[add] src/geometry/grid-snapping.js
[add] src/geometry/model-instance-collider-debug-mesh.js
[add] src/geometry/model-instance-collider-generation.js
[add] src/interactions/interaction-links.js
[add] src/main.js
[add] src/materials/starter-material-library.js
[add] src/materials/starter-material-textures.js
[add] src/rendering/advanced-rendering.js
[add] src/runner-web/RunnerCanvas.js
[add] src/runtime-three/first-person-navigation-controller.js
[add] src/runtime-three/navigation-controller.js
[add] src/runtime-three/orbit-visitor-navigation-controller.js
[add] src/runtime-three/player-collision.js
[add] src/runtime-three/rapier-collision-world.js
[add] src/runtime-three/runtime-audio-system.js
[add] src/runtime-three/runtime-host.js
[add] src/runtime-three/runtime-interaction-system.js
[add] src/runtime-three/runtime-scene-build.js
[add] src/runtime-three/runtime-scene-validation.js
[add] src/serialization/local-draft-storage.js
[add] src/serialization/scene-document-json.js
[add] src/shared-ui/HierarchicalMenu.js
[add] src/shared-ui/Panel.js
[add] src/shared-ui/world-background-style.js
[add] src/viewport-three/ViewportCanvas.js
[add] src/viewport-three/ViewportPanel.js
[add] src/viewport-three/viewport-entity-markers.js
[add] src/viewport-three/viewport-focus.js
[add] src/viewport-three/viewport-host.js
[add] src/viewport-three/viewport-layout.js
[add] src/viewport-three/viewport-transient-state.js
[add] src/viewport-three/viewport-view-modes.js
[add] tests/domain/box-brush-face-editing.command.test.js
[add] tests/domain/build-runtime-scene.test.js
[add] tests/domain/create-box-brush.command.test.js
[add] tests/domain/create-empty-scene-document.test.js
[add] tests/domain/editor-store.test.js
[add] tests/domain/entity.command.test.js
[add] tests/domain/interaction-links.validation.test.js
[add] tests/domain/model-import.test.js
[add] tests/domain/model-instance.command.test.js
[add] tests/domain/player-start.command.test.js
[add] tests/domain/rapier-collision-world.test.js
[add] tests/domain/runtime-audio-system.test.js
[add] tests/domain/runtime-interaction-system.test.js
[add] tests/domain/runtime-scene-validation.test.js
[add] tests/domain/scene-document-validation.test.js
[add] tests/domain/transform-session.command.test.js
[add] tests/domain/world-settings.command.test.js
[add] tests/domain/world-settings.test.js
[add] tests/e2e/app-smoke.e2e.js
[add] tests/e2e/box-brush-authoring.e2e.js
[add] tests/e2e/entities-foundation.e2e.js
[add] tests/e2e/face-material-authoring.e2e.js
[add] tests/e2e/first-room-workflow.e2e.js
[add] tests/e2e/import-draco-model-asset.e2e.js
[add] tests/e2e/import-external-model-asset.e2e.js
[add] tests/e2e/import-model-asset.e2e.js
[add] tests/e2e/local-lights-and-background.e2e.js
[add] tests/e2e/orthographic-views.e2e.js
[add] tests/e2e/runner-v1.e2e.js
[add] tests/e2e/runtime-click-interaction.e2e.js
[add] tests/e2e/runtime-trigger-teleport.e2e.js
[add] tests/e2e/viewport-quad-layout.e2e.js
[add] tests/e2e/viewport-test-helpers.js
[add] tests/e2e/whitebox-component-selection.e2e.js
[add] tests/e2e/world-environment.e2e.js
[add] tests/geometry/box-brush-geometry.test.js
[add] tests/geometry/box-face-uvs.test.js
[add] tests/geometry/model-instance-collider-generation.test.js
[add] tests/helpers/model-collider-fixtures.js
[add] tests/serialization/local-draft-storage.test.js
[add] tests/serialization/project-asset-storage.test.js
[add] tests/serialization/scene-document-json.test.js
[add] tests/setup/vitest.setup.js
[add] tests/unit/audio-assets.test.js
[add] tests/unit/entity-instances.test.js
[add] tests/unit/package-scripts.test.js
[add] tests/unit/transform-foundation.integration.test.js
[add] tests/unit/viewport-canvas.test.js
[add] tests/unit/viewport-entity-markers.test.js
[add] tests/unit/viewport-focus.test.js
[add] tests/unit/viewport-layout.test.js
[add] tests/unit/viewport-view-modes.test.js
[add] vite.config.js
[add] vitest.config.js
|
2026-04-05 02:25:29 +02:00 |
|
|
|
865f6ae859
|
Add set box brush transform command and update commit transform session command
|
2026-04-05 01:56:31 +02:00 |
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f8a388b0f4
|
Extend brush command helpers and update delete command
|
2026-04-04 20:08:47 +02:00 |
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b79ec90293
|
Support rotation and scaling in commit transform session command
|
2026-04-04 19:27:06 +02:00 |
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b4f0c61a1e
|
Add rotate box brush command
|
2026-04-04 19:27:06 +02:00 |
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|
f64eaa7350
|
Add snapToGrid and label options to resize box brush command
|
2026-04-04 19:27:06 +02:00 |
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|
c19dae0df6
|
Add snapToGrid option to create and move box brush commands
|
2026-04-04 19:26:26 +02:00 |
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