|
|
40af62cb05
|
test: Update road material structure in runtime scene tests
|
2026-05-13 01:14:15 +02:00 |
|
|
|
30bde9da2e
|
feat: Add tests for spline road mesh generation
|
2026-05-13 01:14:15 +02:00 |
|
|
|
27edce9551
|
Test: Add round-trip serialization test for dynamic terrain material layers
|
2026-05-13 00:52:14 +02:00 |
|
|
|
de45c5ae3a
|
Test: Verify automatic terrain layer creation when applying a spline road
|
2026-05-13 00:51:56 +02:00 |
|
|
|
bbd05f7b32
|
Add tests for terrain layer management, including undo/redo functionality
|
2026-05-13 00:51:44 +02:00 |
|
|
|
5a136a946b
|
Update terrain material layer tests with expanded sample counts and paint weights
|
2026-05-13 00:51:36 +02:00 |
|
|
|
1f1af492f6
|
Add tests for terrain layer manipulation (add/remove layers)
|
2026-05-13 00:51:15 +02:00 |
|
|
|
01cd738035
|
Expand terrain mesh generation tests and update layer weight summation logic
|
2026-05-13 00:51:06 +02:00 |
|
|
|
fa2183f04e
|
Test: Assert initial and enabled state of apply path road button
|
2026-05-13 00:18:03 +02:00 |
|
|
|
cd481501f9
|
Add unit tests for applying spline roads to terrain, including undo/redo functionality
|
2026-05-13 00:16:44 +02:00 |
|
|
|
98a6d6d030
|
Add serialization tests for path migration and box brush round-tripping
|
2026-05-13 00:08:14 +02:00 |
|
|
|
11aa56e7b1
|
Feat(test): Add integration tests for path road properties and interactions
|
2026-05-13 00:07:46 +02:00 |
|
|
|
d198c7d35f
|
Update validation tests for road properties in scene document
|
2026-05-13 00:06:33 +02:00 |
|
|
|
3365b45a23
|
Import path terrain glue scene document version constant
|
2026-05-13 00:06:05 +02:00 |
|
|
|
22fc08f5bd
|
Add road configuration to build runtime scene tests
|
2026-05-13 00:06:05 +02:00 |
|
|
|
447c21c7f9
|
Add test case for building terrain-glued runtime paths
|
2026-05-12 23:39:32 +02:00 |
|
|
|
988ad8b0fa
|
Update default values for terrain gluing in tests
|
2026-05-12 23:39:32 +02:00 |
|
|
|
873b51e398
|
Add serialization tests for path migration and box brush round-tripping
|
2026-05-12 23:38:46 +02:00 |
|
|
|
87f57c925f
|
Update serialization tests to include spline path version
|
2026-05-12 23:38:46 +02:00 |
|
|
|
0fb8301d13
|
Add validation tests for path properties (glueToTerrain and terrainOffset)
|
2026-05-12 23:38:07 +02:00 |
|
|
|
ef2d31438e
|
Test: Add scenario for scene paths glued to terrain
|
2026-05-12 23:37:45 +02:00 |
|
|
|
63fa55220c
|
Feat: Add terrain gluing and offset support to path scheduling
|
2026-05-12 23:37:29 +02:00 |
|
|
|
5768bb1e47
|
Update test parameters for buildRuntimeSceneFromDocument
|
2026-05-12 22:51:39 +02:00 |
|
|
|
b7c7ccd8a5
|
Add integration tests for path curve mode and sampled resolution features
|
2026-05-12 22:50:08 +02:00 |
|
|
|
0554e530cb
|
Add test case for migrating pre-spline paths to linear curve defaults
|
2026-05-12 22:49:39 +02:00 |
|
|
|
e38daf29fa
|
Add NPC target anchor scene document version constant to tests
|
2026-05-12 22:49:39 +02:00 |
|
|
|
fe3a2657d7
|
auto-git:
[change] tests/domain/scene-paths.test.ts
|
2026-05-12 22:49:02 +02:00 |
|
|
|
3c9aa9b52e
|
Add assertions to ensure no focus selection on viewport hosts in path inspector tests
|
2026-05-12 22:36:47 +02:00 |
|
|
|
b9574a0d7e
|
Update expected point count in path point editing integration test
|
2026-05-12 22:34:20 +02:00 |
|
|
|
ab82847b50
|
Enhance path point editing integration tests to cover full keyboard shortcut coverage (add, delete, undo, redo).
|
2026-05-12 22:33:01 +02:00 |
|
|
|
1056f76602
|
Add test case for applying rigid delta to multi-path-point previews
|
2026-05-12 22:14:46 +02:00 |
|
|
|
2878a57115
|
Add tests for batch path point operations (set positions and delete points)
|
2026-05-12 22:14:35 +02:00 |
|
|
|
f9c90a2887
|
Enhance transform session command tests for path points and surface snap targets
|
2026-05-12 22:14:15 +02:00 |
|
|
|
774b0bdb5f
|
Add tests for multi-selection and advanced selection logic (shift-click)
|
2026-05-12 22:13:35 +02:00 |
|
|
|
0984360b14
|
auto-git:
[change] tests/domain/foliage-scatter.test.ts
[change] tests/domain/scene-document-validation.test.ts
|
2026-05-12 21:44:28 +02:00 |
|
|
|
47a411a743
|
Update world settings test case for foliage density multiplier bounds
|
2026-05-12 21:42:27 +02:00 |
|
|
|
df6fecd3e5
|
Update runtime interaction target assertions to use full target object reference
|
2026-05-11 22:02:48 +02:00 |
|
|
|
4b5a14d3df
|
Update runtime interaction tests for target coordinates and range validation
|
2026-05-11 22:02:25 +02:00 |
|
|
|
22cbdd81d2
|
Add target anchor setup to runtime interaction system tests
|
2026-05-11 22:02:07 +02:00 |
|
|
|
3fd2b6811b
|
Update test case to use constant version for unsupported document checks
|
2026-05-11 22:00:39 +02:00 |
|
|
|
a9c7ca93db
|
Add migration tests for NPC targeting anchors and related features
|
2026-05-11 22:00:16 +02:00 |
|
|
|
35875fa49d
|
Update scene document test with target anchor definition
|
2026-05-11 22:00:06 +02:00 |
|
|
|
e72237cd3a
|
Add NPC targeting version to serialization tests
|
2026-05-11 22:00:06 +02:00 |
|
|
|
9b9f4ef190
|
Add validation tests for invalid target anchor configurations
|
2026-05-11 21:59:42 +02:00 |
|
|
|
7ad7b71be6
|
Add targetAnchor definition to entity instances tests
|
2026-05-11 21:59:33 +02:00 |
|
|
|
3e3c872733
|
Add targetAnchor definition to build-runtime-scene tests
|
2026-05-11 21:59:33 +02:00 |
|
|
|
35114af97c
|
Test: Resolve NPC target anchors from scaled bounds and offsets
|
2026-05-11 21:59:16 +02:00 |
|
|
|
8910a80cd4
|
auto-git:
[change] tests/unit/runtime-interaction-system.test.ts
|
2026-05-11 21:59:16 +02:00 |
|
|
|
c30aa4fbc8
|
Update migration logic and set default NPC targetability to true in tests
|
2026-05-11 21:34:59 +02:00 |
|
|
|
19ee1b8c80
|
Add test case to validate migration of NPC targeting properties (targetable)
|
2026-05-11 21:34:34 +02:00 |
|