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715f819f76
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Feature: Implement and test clear target functionality for player start actions
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2026-04-27 15:56:49 +02:00 |
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9c7fdef4aa
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Add interaction input to player locomotion tests
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2026-04-27 15:46:11 +02:00 |
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9b66cf7336
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Add pauseTime to PlayerStartActionInputState in tests
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2026-04-14 22:42:28 +02:00 |
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b1d7720cdd
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Add stair height smoothing and update navigation controllers
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2026-04-12 02:30:45 +02:00 |
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42cee3d19a
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Add air direction only setting for player movement
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2026-04-12 02:19:46 +02:00 |
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9459cbd191
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Update tests for player movement validation and serialization, add migration for version 33 Player Start jump settings
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2026-04-12 02:06:46 +02:00 |
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546f203012
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Add test for airborne input pushing into a wall
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2026-04-12 01:47:39 +02:00 |
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84ea08e5cc
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Adjust player locomotion logic to prioritize ground probe for grounded state determination
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2026-04-12 01:29:23 +02:00 |
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7a25c5c7b7
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Add test for sprint jump airborne while crossing narrow water
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2026-04-11 22:22:05 +02:00 |
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a35f6aec95
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Update player locomotion tests with new volume state handling and scenarios
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2026-04-11 22:14:11 +02:00 |
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0620ef8a13
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Import createIdleRuntimeLocomotionState in player-locomotion.test.ts
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2026-04-11 21:45:44 +02:00 |
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44d4b08ba4
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Add test for airborne planar momentum preservation
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2026-04-11 21:44:36 +02:00 |
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89fe72fc10
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Add maxStepHeight to DEFAULT_MOVEMENT in player-locomotion.test.ts
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2026-04-11 21:02:22 +02:00 |
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925d2fe139
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Add maxSpeed to player movement in tests
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2026-04-11 20:33:32 +02:00 |
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5b573d48d0
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Update player locomotion test with movement template and additional state properties
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2026-04-11 20:20:44 +02:00 |
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cb24c0afe8
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Add unit tests for player locomotion and update collision handling logic
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2026-04-11 19:54:51 +02:00 |
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