Commit Graph

1494 Commits

Author SHA1 Message Date
75bd3e7cd1 Remove unused import in delete-project-asset.ts 2026-04-12 03:49:36 +02:00
ab93e5639c Update delete-project-asset-command.ts with type imports and fixes 2026-04-12 03:48:04 +02:00
d4ab3886ee Enhance App.tsx with new functions and UI elements for asset management and entity state control 2026-04-12 03:47:58 +02:00
7843a5eb4e Rename 'enabled' to 'interactionEnabled' in App.tsx 2026-04-12 03:39:04 +02:00
3cf9b7e9df Remove unused imports and update asset handling in App.tsx 2026-04-12 03:38:58 +02:00
871d299281 Add previousProjectAssetsRef and deletedProjectAssetStorageRecordsRef to App.tsx 2026-04-12 03:38:58 +02:00
66c27167bc Update App.tsx with new asset handling and command imports 2026-04-12 03:38:37 +02:00
37b53f509c Add functionality for deleting project assets and related commands 2026-04-12 03:38:37 +02:00
f28bda68ef Add methods to check if transform targets are displayed and update syncTransformGizmo accordingly 2026-04-12 03:36:40 +02:00
9040bde495 Ensure mesh visibility matches brush visibility in RuntimeHost 2026-04-12 03:36:40 +02:00
f0b453f35e Update interaction checks to use 'interactionEnabled' property 2026-04-12 03:36:01 +02:00
ffc5ff1370 Update runtime scene build to filter disabled entities and interactions 2026-04-12 03:35:55 +02:00
7093032034 Add entity state validation to point and spot light entities 2026-04-12 03:35:24 +02:00
6794c53e52 Add validation for boolean properties in scene document entities 2026-04-12 03:34:14 +02:00
8f0bc9bb33 Add visible and enabled properties to various entity types in migrate-scene-document.ts 2026-04-12 03:33:59 +02:00
cac9fd4752 Bump SCENE_DOCUMENT_VERSION to 36 and add AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION 2026-04-12 03:33:59 +02:00
9300e62e7d Add visibility and enabled properties to model instances, brushes, and entities 2026-04-12 03:33:13 +02:00
872ec223ea Adjust AUTOSTEP_PLANAR_PROGRESS_EPSILON and add closeSupportProbeDistance calculation in RapierCollisionWorld 2026-04-12 02:30:54 +02:00
b1d7720cdd Add stair height smoothing and update navigation controllers 2026-04-12 02:30:45 +02:00
42cee3d19a Add air direction only setting for player movement 2026-04-12 02:19:46 +02:00
6b825a7f28 Update version check in migrateSceneDocument 2026-04-12 02:08:57 +02:00
8aba9a02d7 Add air movement controls for player in App.tsx and related files 2026-04-12 02:06:32 +02:00
8e1987a023 Update collision handling logic in RapierCollisionWorld 2026-04-12 01:54:48 +02:00
c575d6d042 Update player locomotion to consider immediate grounding 2026-04-12 01:47:39 +02:00
ba7964c296 Refactor RapierCollisionWorld to use local variables for playerCollider and characterController 2026-04-12 01:41:02 +02:00
e0e895add5 Reorder and update character controller checks in collision world 2026-04-12 01:40:20 +02:00
d2eff2f3a8 Refactor collision resolution logic in RapierCollisionWorld 2026-04-12 01:40:14 +02:00
42fe430944 Update RapierCollisionWorld to include grounded probe and correct feet position calculation 2026-04-12 01:30:21 +02:00
84ea08e5cc Adjust player locomotion logic to prioritize ground probe for grounded state determination 2026-04-12 01:29:23 +02:00
0a374d70c9 Add autostep functionality to RapierCollisionWorld 2026-04-12 01:29:17 +02:00
696195b35e Update whitebox bevel material shader compilation types 2026-04-12 01:06:45 +02:00
ee38c85094 Add whitebox bevel settings to advanced rendering in App.tsx 2026-04-12 01:05:16 +02:00
a22e562906 Add whitebox bevel material application to runtime-host.ts 2026-04-12 01:04:43 +02:00
2ba9deba41 Integrate whitebox bevel settings into viewport host 2026-04-12 01:04:34 +02:00
f4a2676b0f Add whitebox bevel material for advanced rendering 2026-04-12 01:04:34 +02:00
5338636a01 Add face UVs to box brush mesh geometry 2026-04-12 01:04:04 +02:00
ad9790e750 Add support for whitebox bevel in scene document 2026-04-12 01:03:58 +02:00
5b822548ae Add whitebox bevel settings to advanced rendering 2026-04-12 01:03:49 +02:00
0e7d18fd35 Remove unnecessary return false for brushFace in transform-session.ts 2026-04-12 00:49:07 +02:00
c86b7ff9ed Update transform session to support local axis constraint for brush vertex 2026-04-12 00:45:27 +02:00
00ce57dc15 Enhance viewport host for local axis constraint and rotation preview 2026-04-12 00:42:47 +02:00
6a8b480cf0 Update transform session to support brushEdge translation 2026-04-12 00:42:47 +02:00
f0bcccdcb6 auto-git:
[change] src/app/App.tsx
2026-04-12 00:37:45 +02:00
9ae6601d62 Add test and error handling for transform pointer intent 2026-04-12 00:36:03 +02:00
0c62c51494 Update viewport-host.ts to use transform-pointer-down intent logic 2026-04-12 00:34:51 +02:00
237e09c81d Add transform-pointer-intent.ts for handling pointer down events 2026-04-12 00:34:51 +02:00
0cfbab9de5 Add E2E test for transform gizmo commit and refactor viewport-host.ts 2026-04-12 00:33:52 +02:00
d25c96bd8c Add functions for water locomotion checks and update stepPlayerLocomotion logic 2026-04-11 22:21:58 +02:00
71610b318d Improve water surface height calculation in player locomotion 2026-04-11 22:15:58 +02:00
5e7c04bfd3 Add water surface height to volume state and update camera submerged logic 2026-04-11 22:14:11 +02:00