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2026-04-22 16:49:00 +02:00 |
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40541f60f7
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Refactor dialogue normalization functions in entity-instances.ts
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2026-04-15 09:52:48 +02:00 |
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cd259fb6de
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Add type checks and default creation functions for cone, torus, and dialogue-related entities
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2026-04-15 09:06:19 +02:00 |
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d4de319292
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Remove unused normalizeSceneReferenceId function
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Remove SceneExitEntity and related functions
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2026-04-15 02:02:07 +02:00 |
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Add pauseTime input handling and context method for input suspension
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Add pauseTime action and bindings for player input
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2026-04-14 22:38:11 +02:00 |
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Add dialogueId to NpcEntity and related functions
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2026-04-14 20:32:04 +02:00 |
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5facb6f136
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Add set project scheduler command and update scene document to include scheduler
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2026-04-14 01:53:16 +02:00 |
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5a6a708c07
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Add NPC presence modes and related functions
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2026-04-13 23:48:15 +02:00 |
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0eac096de5
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Add paths functionality to scene document and related components
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2026-04-13 21:21:39 +02:00 |
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c6afca48c4
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Add NPC actor registry functionality
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2026-04-13 17:28:09 +02:00 |
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2505ae79c3
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Refactor collider settings and add NPC collider
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2026-04-13 17:10:38 +02:00 |
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7f76024628
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Add NPC entity support with creation and normalization functions
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2026-04-13 16:17:30 +02:00 |
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9300e62e7d
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Add visibility and enabled properties to model instances, brushes, and entities
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2026-04-12 03:33:13 +02:00 |
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42cee3d19a
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Add air direction only setting for player movement
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2026-04-12 02:19:46 +02:00 |
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8aba9a02d7
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Add air movement controls for player in App.tsx and related files
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2026-04-12 02:06:32 +02:00 |
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d5c33c57ec
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Add maxStepHeight to PlayerStartMovementTemplate and related functions
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2026-04-11 20:59:14 +02:00 |
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0972076e42
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Include maxSpeed and bunny hop properties in player start movement template comparison
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2026-04-11 20:33:32 +02:00 |
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985557efb2
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Add bunny hop and max speed settings to player movement template
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2026-04-11 20:30:39 +02:00 |
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35f41a05b0
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Update player start movement template comparison logic
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2026-04-11 20:10:56 +02:00 |
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1d978730c3
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Expand player movement templates with additional settings and presets
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2026-04-11 20:09:06 +02:00 |
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c233134522
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Add jump, sprint, and crouch actions to player input bindings
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2026-04-11 18:23:00 +02:00 |
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200d6a1890
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Add movement template to PlayerStartEntity
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2026-04-11 17:58:46 +02:00 |
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2026-04-11 15:48:39 +02:00 |
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bf5c87f86d
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Simplify keyboard binding type and add camera look bindings
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2026-04-11 12:30:11 +02:00 |
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8da57eddab
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Add PlayerStartInputBindingOverrides interface and update createPlayerStartEntity function
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2026-04-11 12:19:11 +02:00 |
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f5408ee8a9
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Fix moveLeft binding in entity-instances.ts
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2026-04-11 12:18:25 +02:00 |
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67738884ec
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Add input bindings to PlayerStartEntity
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2026-04-11 12:12:48 +02:00 |
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Add navigation mode to PlayerStartEntity
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2026-04-11 11:14:02 +02:00 |
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062a771eab
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Extend entity instances with scene entry and exit entities
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[add] tests/domain/player-start.command.test.js
[add] tests/domain/rapier-collision-world.test.js
[add] tests/domain/runtime-audio-system.test.js
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[add] tests/domain/scene-document-validation.test.js
[add] tests/domain/transform-session.command.test.js
[add] tests/domain/world-settings.command.test.js
[add] tests/domain/world-settings.test.js
[add] tests/e2e/app-smoke.e2e.js
[add] tests/e2e/box-brush-authoring.e2e.js
[add] tests/e2e/entities-foundation.e2e.js
[add] tests/e2e/face-material-authoring.e2e.js
[add] tests/e2e/first-room-workflow.e2e.js
[add] tests/e2e/import-draco-model-asset.e2e.js
[add] tests/e2e/import-external-model-asset.e2e.js
[add] tests/e2e/import-model-asset.e2e.js
[add] tests/e2e/local-lights-and-background.e2e.js
[add] tests/e2e/orthographic-views.e2e.js
[add] tests/e2e/runner-v1.e2e.js
[add] tests/e2e/runtime-click-interaction.e2e.js
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[add] tests/e2e/viewport-quad-layout.e2e.js
[add] tests/e2e/viewport-test-helpers.js
[add] tests/e2e/whitebox-component-selection.e2e.js
[add] tests/e2e/world-environment.e2e.js
[add] tests/geometry/box-brush-geometry.test.js
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[add] tests/geometry/model-instance-collider-generation.test.js
[add] tests/helpers/model-collider-fixtures.js
[add] tests/serialization/local-draft-storage.test.js
[add] tests/serialization/project-asset-storage.test.js
[add] tests/serialization/scene-document-json.test.js
[add] tests/setup/vitest.setup.js
[add] tests/unit/audio-assets.test.js
[add] tests/unit/entity-instances.test.js
[add] tests/unit/package-scripts.test.js
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[add] tests/unit/viewport-canvas.test.js
[add] tests/unit/viewport-entity-markers.test.js
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[add] tests/unit/viewport-view-modes.test.js
[add] vite.config.js
[add] vitest.config.js
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2026-04-05 02:25:29 +02:00 |
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450ffc5299
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Update scene document version and player start collider settings
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2026-04-04 15:52:01 +02:00 |
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30104e815b
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Add player start collider settings and validation
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2026-04-04 15:51:55 +02:00 |
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1b66de906e
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Bump scene document version and update entity comparison
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2026-04-03 01:03:03 +02:00 |
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23ffb186e6
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Include 'name' in entity creation functions and normalize it
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2026-04-03 01:02:52 +02:00 |
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d3566dec06
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Add function to normalize entity names
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2026-04-03 01:02:52 +02:00 |
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f1191148ff
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Refactor entity interfaces to extend PositionedEntity
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2026-04-03 01:02:34 +02:00 |
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0cb7f93987
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Add audio asset handling and import command
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2026-04-02 19:33:56 +02:00 |
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