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0b2a24903e
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Update test description for foliage render batches
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2026-05-02 10:55:31 +02:00 |
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b1bf7bf9ff
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Add comprehensive unit tests for foliage render batching, including LOD resolution, chunk culling, and grouping logic
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2026-05-02 10:54:49 +02:00 |
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d34ec58225
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Add migration test for scene documents missing foliage quality settings
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2026-05-02 10:53:44 +02:00 |
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25a0abeed4
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Feat: Add advanced rendering controls and validation for foliage settings
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2026-05-02 10:53:30 +02:00 |
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db94b70c6a
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Implement foliage advanced rendering controls
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2026-05-02 10:53:10 +02:00 |
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60e6153570
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Enhance foliage rendering with quality controls and update view synchronization across hosts
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2026-05-02 10:52:46 +02:00 |
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590d255221
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Enhance foliage rendering with view-based updates and quality settings support
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2026-05-02 10:52:00 +02:00 |
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a53de8a33d
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Refactor: Use explicit loop for filtering and mapping foliage render LODs
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2026-05-02 10:51:07 +02:00 |
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2c09c4c3e1
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Refactor foliage batch generation with advanced culling and LOD resolution
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2026-05-02 10:50:39 +02:00 |
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b6b4232499
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Add validation for foliage quality settings in world document
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2026-05-02 10:49:47 +02:00 |
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e4892a7b0c
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Feat: Integrate foliage settings into scene document reading
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2026-05-02 10:49:30 +02:00 |
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5842001b8b
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Feature: Add foliage quality settings to advanced rendering configuration
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2026-05-02 10:48:48 +02:00 |
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e3c1a64d55
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Add test case to verify local up vector remains vertical when alignToNormal is disabled
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2026-05-02 04:59:40 +02:00 |
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fc3618000c
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Update yaw calculation to use derived axis based on partial tilt
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2026-05-02 04:59:40 +02:00 |
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3555a8c239
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Improve foliage rebuilding logic and add visibility check for foliage renderer
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2026-05-02 04:58:36 +02:00 |
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bf652291fb
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Add foliage structure to runtime scene fixture for testing
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2026-05-02 04:57:45 +02:00 |
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9c4b4c81a7
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Improve type safety when normalizing terrain registry
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2026-05-02 04:57:45 +02:00 |
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92e7718966
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test: Improve assertions in foliage render batch grouping tests
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2026-05-02 04:57:09 +02:00 |
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dd7bc1641a
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feat(test): Add unit tests for foliage render batch creation and instance matrix calculation
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2026-05-02 04:57:09 +02:00 |
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f2008d08da
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Test: Verify inclusion of foliage layers and masks in runtime scene
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2026-05-02 04:56:12 +02:00 |
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efbc6359a0
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Improve foliage rendering and visibility synchronization in ViewportHost
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2026-05-02 04:55:55 +02:00 |
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6e312864ac
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Integrate foliage rendering system into RuntimeHost
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2026-05-02 04:55:16 +02:00 |
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04c53b1ae6
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auto-git:
[add] src/foliage/foliage-instanced-renderer.ts
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2026-05-02 04:54:31 +02:00 |
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ed96ff7ab2
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auto-git:
[add] src/foliage/bundled-foliage-model-loader.ts
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2026-05-02 04:54:31 +02:00 |
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76c9a213d6
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auto-git:
[change] src/assets/gltf-model-import.ts
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2026-05-02 04:54:31 +02:00 |
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9b3eccd294
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auto-git:
[add] src/foliage/foliage-render-batches.ts
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2026-05-02 04:54:31 +02:00 |
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2eb13319c8
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auto-git:
[change] tests/domain/foliage-scatter.test.ts
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2026-05-02 04:39:32 +02:00 |
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aa19221b10
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auto-git:
[change] src/foliage/foliage-scatter.ts
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2026-05-02 04:39:32 +02:00 |
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b3aa2cfc65
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auto-git:
[add] tests/domain/foliage-scatter.test.ts
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2026-05-02 04:39:32 +02:00 |
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60170a9c72
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auto-git:
[change] src/foliage/foliage-scatter.ts
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2026-05-02 04:36:15 +02:00 |
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2cca96b602
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auto-git:
[add] src/foliage/foliage-scatter.ts
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2026-05-02 04:33:38 +02:00 |
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8ea8d7fa4b
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Add test case for terrain foliage mask serialization
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2026-05-02 04:23:12 +02:00 |
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2d11d5ef88
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Update imports for terrain serialization tests
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2026-05-02 04:23:12 +02:00 |
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2f220aa2a5
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Add tests for foliage mask serialization and migration
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2026-05-02 04:22:51 +02:00 |
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763692473a
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Update serialization tests for foliage masks and versioning
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2026-05-02 04:22:51 +02:00 |
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c98e12dafc
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Add validation test for foliage mask references and ranges in terrain
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2026-05-02 04:22:23 +02:00 |
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7a3bc30aaa
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Test: Ensure foliage layer deletion removes associated terrain masks and restores them on undo
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2026-05-02 04:22:15 +02:00 |
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3ef18ef922
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Add tests for foliage mask patch application and undo/redo functionality
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2026-05-02 04:21:57 +02:00 |
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1cc7eaa0c0
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Add tests for foliage mask painting and erasing functionality
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2026-05-02 04:21:44 +02:00 |
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cfeafbdba1
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Test: Add comprehensive tests for terrain foliage masks and bounds caching
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2026-05-02 04:21:30 +02:00 |
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951dd8fb19
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Include foliage mask handling in terrain scene bounds calculation
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2026-05-02 04:21:03 +02:00 |
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96cb9669f6
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Update terrain command test to include foliage mask values
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2026-05-02 04:21:03 +02:00 |
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eef3e24117
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Add foliageMasks support to runtime terrain data
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2026-05-02 04:19:48 +02:00 |
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f51e80a03f
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auto-git:
[change] src/viewport-three/viewport-host.ts
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2026-05-02 04:19:48 +02:00 |
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3cfffe59d8
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Include foliage mask layer ID when building terrain chunk mesh data
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2026-05-02 04:18:38 +02:00 |
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8815447a91
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Pass foliage mask layer ID to build terrain LOD mesh data
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2026-05-02 04:18:38 +02:00 |
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b5101a1119
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Implement foliage mask preview logic for terrain materials
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2026-05-02 04:18:16 +02:00 |
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de32a15d0b
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Feature: Add foliage mask preview blending to terrain materials
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2026-05-02 04:18:06 +02:00 |
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8b797f6fa4
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Add options parameter to terrain mesh building functions
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2026-05-02 04:17:19 +02:00 |
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c266d8f212
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Add foliage mask support to terrain mesh generation
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2026-05-02 04:16:58 +02:00 |
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