Add migration logic for WORLD_ENVIRONMENT_SCENE_DOCUMENT_VERSION

This commit is contained in:
2026-03-31 05:51:17 +02:00
parent 0421cbbaf0
commit feb7639086

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@@ -620,6 +620,23 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
};
}
if (source.version === WORLD_ENVIRONMENT_SCENE_DOCUMENT_VERSION) {
const materials = readMaterialRegistry(source.materials, "materials");
return {
version: SCENE_DOCUMENT_VERSION,
name: expectString(source.name, "name"),
world: readWorldSettings(source.world),
materials,
textures: expectEmptyCollection(source.textures, "textures"),
assets: expectEmptyCollection(source.assets, "assets"),
brushes: readBrushes(source.brushes, materials, false),
modelInstances: expectEmptyCollection(source.modelInstances, "modelInstances"),
entities: readEntities(source.entities),
interactionLinks: expectEmptyCollection(source.interactionLinks, "interactionLinks")
};
}
if (source.version !== SCENE_DOCUMENT_VERSION) {
throw new Error(`Unsupported scene document version: ${String(source.version)}.`);
}