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[change] tests/unit/viewport-focus.test.ts
This commit is contained in:
2026-04-22 18:31:36 +02:00
parent e451413b74
commit fc7b15bbd2

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@@ -202,6 +202,62 @@ describe("resolveViewportFocusTarget", () => {
expect(focusTarget?.radius).toBeGreaterThan(0.45);
});
it("frames the selected rail Camera Rig helper from its resolved path position", () => {
const path = createScenePath({
id: "path-camera-rig-focus-rail",
points: [
{
id: "point-a",
position: {
x: 0,
y: 2,
z: 0
}
},
{
id: "point-b",
position: {
x: 10,
y: 2,
z: 0
}
}
]
});
const cameraRig = createCameraRigEntity({
id: "entity-camera-rig-focus-rail",
rigType: "rail",
pathId: path.id,
target: {
kind: "worldPoint",
point: {
x: 3,
y: 1,
z: 4
}
}
});
const document = {
...createEmptySceneDocument(),
paths: {
[path.id]: path
},
entities: {
[cameraRig.id]: cameraRig
}
};
const focusTarget = resolveViewportFocusTarget(document, {
kind: "entities",
ids: [cameraRig.id]
});
expect(focusTarget?.center.x).toBeCloseTo(3);
expect(focusTarget?.center.y).toBeCloseTo(2.28);
expect(focusTarget?.center.z).toBeCloseTo(0);
expect(focusTarget?.radius).toBeGreaterThan(0.45);
});
it("frames the selected Path around its authored point bounds", () => {
const path = createScenePath({
id: "path-focus",