Update test expectations for x-axis movement

This commit is contained in:
2026-04-04 08:33:40 +02:00
parent 1c60dafbf8
commit eefc57262b

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@@ -183,14 +183,14 @@ describe("RapierCollisionWorld", () => {
const traversed = collisionWorld.resolveFirstPersonMotion( const traversed = collisionWorld.resolveFirstPersonMotion(
highLanding.feetPosition, highLanding.feetPosition,
{ {
x: 1, x: -1,
y: 0, y: 0,
z: 0 z: 0
}, },
FIRST_PERSON_PLAYER_SHAPE FIRST_PERSON_PLAYER_SHAPE
); );
expect(traversed.feetPosition.x).toBeGreaterThan(-1.5); expect(traversed.feetPosition.x).toBeLessThan(-2.5);
expect(traversed.feetPosition.y).toBeLessThan(highLanding.feetPosition.y); expect(traversed.feetPosition.y).toBeLessThan(highLanding.feetPosition.y);
expect(traversed.collidedAxes.x).toBe(false); expect(traversed.collidedAxes.x).toBe(false);
} finally { } finally {