Update test expectations for x-axis movement
This commit is contained in:
@@ -183,14 +183,14 @@ describe("RapierCollisionWorld", () => {
|
|||||||
const traversed = collisionWorld.resolveFirstPersonMotion(
|
const traversed = collisionWorld.resolveFirstPersonMotion(
|
||||||
highLanding.feetPosition,
|
highLanding.feetPosition,
|
||||||
{
|
{
|
||||||
x: 1,
|
x: -1,
|
||||||
y: 0,
|
y: 0,
|
||||||
z: 0
|
z: 0
|
||||||
},
|
},
|
||||||
FIRST_PERSON_PLAYER_SHAPE
|
FIRST_PERSON_PLAYER_SHAPE
|
||||||
);
|
);
|
||||||
|
|
||||||
expect(traversed.feetPosition.x).toBeGreaterThan(-1.5);
|
expect(traversed.feetPosition.x).toBeLessThan(-2.5);
|
||||||
expect(traversed.feetPosition.y).toBeLessThan(highLanding.feetPosition.y);
|
expect(traversed.feetPosition.y).toBeLessThan(highLanding.feetPosition.y);
|
||||||
expect(traversed.collidedAxes.x).toBe(false);
|
expect(traversed.collidedAxes.x).toBe(false);
|
||||||
} finally {
|
} finally {
|
||||||
|
|||||||
Reference in New Issue
Block a user