Feature: Add support for inverted mouse camera horizontal setting to player start
This commit is contained in:
@@ -29,6 +29,7 @@ import {
|
||||
createCameraRigPlayerTargetRef,
|
||||
createCameraRigWorldPointTargetRef,
|
||||
DEFAULT_PLAYER_START_ALLOW_LOOK_INPUT_TARGET_SWITCH,
|
||||
DEFAULT_PLAYER_START_INVERT_MOUSE_CAMERA_HORIZONTAL,
|
||||
DEFAULT_PLAYER_START_INTERACTION_ANGLE_DEGREES,
|
||||
DEFAULT_PLAYER_START_GAMEPAD_BINDINGS,
|
||||
DEFAULT_PLAYER_START_INTERACTION_REACH_METERS,
|
||||
@@ -3348,6 +3349,11 @@ function readPlayerStartEntity(value: unknown, label: string): EntityInstance {
|
||||
`${label}.targetButtonCyclesActiveTarget`,
|
||||
DEFAULT_PLAYER_START_TARGET_BUTTON_CYCLES_ACTIVE_TARGET
|
||||
),
|
||||
invertMouseCameraHorizontal: readOptionalBoolean(
|
||||
value.invertMouseCameraHorizontal,
|
||||
`${label}.invertMouseCameraHorizontal`,
|
||||
DEFAULT_PLAYER_START_INVERT_MOUSE_CAMERA_HORIZONTAL
|
||||
),
|
||||
movementTemplate: readPlayerStartMovementTemplate(
|
||||
value.movementTemplate,
|
||||
`${label}.movementTemplate`
|
||||
@@ -5500,6 +5506,7 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
|
||||
source.version !== PLAYER_START_INTERACTION_REACH_SCENE_DOCUMENT_VERSION &&
|
||||
source.version !== PLAYER_START_INTERACTION_ANGLE_SCENE_DOCUMENT_VERSION &&
|
||||
source.version !== PLAYER_START_TARGETING_SETTINGS_SCENE_DOCUMENT_VERSION &&
|
||||
source.version !== PLAYER_START_MOUSE_INVERT_SCENE_DOCUMENT_VERSION &&
|
||||
source.version !== PLAYER_START_INTERACT_BINDINGS_SCENE_DOCUMENT_VERSION &&
|
||||
source.version !== PLAYER_START_MOVEMENT_TEMPLATE_SCENE_DOCUMENT_VERSION &&
|
||||
source.version !== PROJECT_NAME_SCENE_DOCUMENT_VERSION &&
|
||||
|
||||
@@ -2699,6 +2699,17 @@ function validatePlayerStartEntity(
|
||||
);
|
||||
}
|
||||
|
||||
if (typeof entity.invertMouseCameraHorizontal !== "boolean") {
|
||||
diagnostics.push(
|
||||
createDiagnostic(
|
||||
"error",
|
||||
"invalid-player-start-invert-mouse-camera-horizontal",
|
||||
"Player Start invertMouseCameraHorizontal must remain a boolean.",
|
||||
`${path}.invertMouseCameraHorizontal`
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
if (!isPlayerStartMovementTemplateKind(entity.movementTemplate?.kind)) {
|
||||
diagnostics.push(
|
||||
createDiagnostic(
|
||||
|
||||
@@ -29,7 +29,8 @@ import {
|
||||
} from "../sequencer/project-sequences";
|
||||
import type { Terrain } from "./terrains";
|
||||
|
||||
export const SCENE_DOCUMENT_VERSION = 83 as const;
|
||||
export const SCENE_DOCUMENT_VERSION = 84 as const;
|
||||
export const PLAYER_START_MOUSE_INVERT_SCENE_DOCUMENT_VERSION = 84 as const;
|
||||
export const PLAYER_START_TARGETING_SETTINGS_SCENE_DOCUMENT_VERSION =
|
||||
83 as const;
|
||||
export const PLAYER_START_INTERACT_BINDINGS_SCENE_DOCUMENT_VERSION =
|
||||
|
||||
Reference in New Issue
Block a user