Update entity rendering logic to exclude sceneExit
This commit is contained in:
@@ -3152,7 +3152,6 @@ export class ViewportHost {
|
||||
case "soundEmitter":
|
||||
case "triggerVolume":
|
||||
case "interactable":
|
||||
case "sceneExit":
|
||||
renderObjects.group.position.set(
|
||||
entity.position.x,
|
||||
entity.position.y,
|
||||
@@ -3372,7 +3371,6 @@ export class ViewportHost {
|
||||
case "soundEmitter":
|
||||
case "triggerVolume":
|
||||
case "interactable":
|
||||
case "sceneExit":
|
||||
this.applyEntityRenderObjectTransform({
|
||||
...currentEntity,
|
||||
position: this.currentTransformSession.preview.position
|
||||
|
||||
Reference in New Issue
Block a user