Include NPC in entity render object handling

This commit is contained in:
2026-04-13 16:24:48 +02:00
parent 0f3f7b0501
commit e56fe6c6ba

View File

@@ -3071,6 +3071,7 @@ export class ViewportHost {
break;
case "playerStart":
case "sceneEntry":
case "npc":
case "teleportTarget":
renderObjects.group.position.set(
entity.position.x,
@@ -3263,6 +3264,7 @@ export class ViewportHost {
break;
case "playerStart":
case "sceneEntry":
case "npc":
case "teleportTarget":
this.applyEntityRenderObjectTransform({
...currentEntity,