Implement rebuilding logic for spline repeaters
This commit is contained in:
@@ -1252,6 +1252,7 @@ export class RuntimeHost {
|
||||
this.rebuildBrushMeshes(runtimeScene.brushes);
|
||||
this.rebuildTerrainMeshes(runtimeScene.terrains);
|
||||
this.rebuildRoadSurfaces(runtimeScene);
|
||||
this.rebuildSplineRepeaters(runtimeScene);
|
||||
this.rebuildFoliage(runtimeScene);
|
||||
this.rebuildModelRenderObjects(
|
||||
runtimeScene.modelInstances,
|
||||
|
||||
Reference in New Issue
Block a user