Add model instances to runtime scene fixture

This commit is contained in:
2026-03-31 17:49:27 +02:00
parent 627bfa9c0d
commit d7880724d2

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@@ -28,6 +28,7 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition {
brushes: [],
colliders: [],
sceneBounds: null,
modelInstances: [],
entities: {
playerStarts: [],
soundEmitters: [],