Remove unused NPC presence settings in App.tsx

This commit is contained in:
2026-04-14 02:01:58 +02:00
parent 4fc8cb4892
commit d30969b447

View File

@@ -2597,9 +2597,6 @@ export function App({ store, initialStatusMessage }: AppProps) {
setTriggerVolumeSizeDraft(createVec3Draft(DEFAULT_TRIGGER_VOLUME_SIZE));
setSceneEntryYawDraft(String(DEFAULT_SCENE_ENTRY_YAW_DEGREES));
setNpcActorIdDraft("");
setNpcPresenceModeDraft(createNpcAlwaysPresence().mode);
setNpcPresenceStartHourDraft(String(DEFAULT_NPC_TIME_WINDOW_START_HOUR));
setNpcPresenceEndHourDraft(String(DEFAULT_NPC_TIME_WINDOW_END_HOUR));
setNpcYawDraft(String(DEFAULT_NPC_YAW_DEGREES));
setNpcColliderModeDraft(createNpcColliderSettings().mode);
setNpcEyeHeightDraft(String(createNpcColliderSettings().eyeHeight));
@@ -2672,18 +2669,6 @@ export function App({ store, initialStatusMessage }: AppProps) {
break;
case "npc":
setNpcActorIdDraft(selectedEntity.actorId);
setNpcPresenceModeDraft(selectedEntity.presence.mode);
if (selectedEntity.presence.mode === "timeWindow") {
setNpcPresenceStartHourDraft(
String(selectedEntity.presence.startHour)
);
setNpcPresenceEndHourDraft(String(selectedEntity.presence.endHour));
} else {
setNpcPresenceStartHourDraft(
String(DEFAULT_NPC_TIME_WINDOW_START_HOUR)
);
setNpcPresenceEndHourDraft(String(DEFAULT_NPC_TIME_WINDOW_END_HOUR));
}
setNpcYawDraft(String(selectedEntity.yawDegrees));
setNpcColliderModeDraft(selectedEntity.collider.mode);
setNpcEyeHeightDraft(String(selectedEntity.collider.eyeHeight));