Initialize volumes object in runtime scene fixture

This commit is contained in:
2026-04-06 08:45:06 +02:00
parent d7369da1c3
commit c456b63204

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@@ -35,6 +35,10 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition {
}
},
brushes: [],
volumes: {
fog: [],
water: []
},
colliders: [],
sceneBounds: null,
localLights: {