Add player start draft state for invert mouse camera horizontal

This commit is contained in:
2026-04-27 17:20:37 +02:00
parent 3186c1dab5
commit c39bc0377f

View File

@@ -3727,6 +3727,9 @@ export function App({ store, initialStatusMessage }: AppProps) {
setPlayerStartTargetButtonCyclesActiveTargetDraft(
DEFAULT_PLAYER_START_TARGET_BUTTON_CYCLES_ACTIVE_TARGET_VALUE
);
setPlayerStartInvertMouseCameraHorizontalDraft(
DEFAULT_PLAYER_START_INVERT_MOUSE_CAMERA_HORIZONTAL_VALUE
);
setPlayerStartMovementTemplateDraft(createPlayerStartMovementTemplate());
setPlayerStartMovementTemplateNumberDraft(
createPlayerStartMovementTemplateNumberDraft(
@@ -3896,6 +3899,9 @@ export function App({ store, initialStatusMessage }: AppProps) {
setPlayerStartTargetButtonCyclesActiveTargetDraft(
selectedEntity.targetButtonCyclesActiveTarget
);
setPlayerStartInvertMouseCameraHorizontalDraft(
selectedEntity.invertMouseCameraHorizontal
);
setPlayerStartMovementTemplateDraft(
clonePlayerStartMovementTemplate(selectedEntity.movementTemplate)
);