From c39bc0377f022336a8f3f72aea3c0e84f62f7eda Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Mon, 27 Apr 2026 17:20:37 +0200 Subject: [PATCH] Add player start draft state for invert mouse camera horizontal --- src/app/App.tsx | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/app/App.tsx b/src/app/App.tsx index 983144ad..eaccc00b 100644 --- a/src/app/App.tsx +++ b/src/app/App.tsx @@ -3727,6 +3727,9 @@ export function App({ store, initialStatusMessage }: AppProps) { setPlayerStartTargetButtonCyclesActiveTargetDraft( DEFAULT_PLAYER_START_TARGET_BUTTON_CYCLES_ACTIVE_TARGET_VALUE ); + setPlayerStartInvertMouseCameraHorizontalDraft( + DEFAULT_PLAYER_START_INVERT_MOUSE_CAMERA_HORIZONTAL_VALUE + ); setPlayerStartMovementTemplateDraft(createPlayerStartMovementTemplate()); setPlayerStartMovementTemplateNumberDraft( createPlayerStartMovementTemplateNumberDraft( @@ -3896,6 +3899,9 @@ export function App({ store, initialStatusMessage }: AppProps) { setPlayerStartTargetButtonCyclesActiveTargetDraft( selectedEntity.targetButtonCyclesActiveTarget ); + setPlayerStartInvertMouseCameraHorizontalDraft( + selectedEntity.invertMouseCameraHorizontal + ); setPlayerStartMovementTemplateDraft( clonePlayerStartMovementTemplate(selectedEntity.movementTemplate) );