Add player start draft state for invert mouse camera horizontal
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@@ -3727,6 +3727,9 @@ export function App({ store, initialStatusMessage }: AppProps) {
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setPlayerStartTargetButtonCyclesActiveTargetDraft(
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DEFAULT_PLAYER_START_TARGET_BUTTON_CYCLES_ACTIVE_TARGET_VALUE
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);
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setPlayerStartInvertMouseCameraHorizontalDraft(
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DEFAULT_PLAYER_START_INVERT_MOUSE_CAMERA_HORIZONTAL_VALUE
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);
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setPlayerStartMovementTemplateDraft(createPlayerStartMovementTemplate());
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setPlayerStartMovementTemplateNumberDraft(
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createPlayerStartMovementTemplateNumberDraft(
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@@ -3896,6 +3899,9 @@ export function App({ store, initialStatusMessage }: AppProps) {
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setPlayerStartTargetButtonCyclesActiveTargetDraft(
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selectedEntity.targetButtonCyclesActiveTarget
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);
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setPlayerStartInvertMouseCameraHorizontalDraft(
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selectedEntity.invertMouseCameraHorizontal
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);
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setPlayerStartMovementTemplateDraft(
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clonePlayerStartMovementTemplate(selectedEntity.movementTemplate)
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);
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