Extend local draft storage tests to include viewport layout state handling

This commit is contained in:
2026-04-03 01:37:43 +02:00
parent 809396619d
commit c280c57619

View File

@@ -2,6 +2,7 @@ import { describe, expect, it } from "vitest";
import { createBoxBrush } from "../../src/document/brushes";
import { SCENE_DOCUMENT_VERSION, createEmptySceneDocument } from "../../src/document/scene-document";
import { serializeSceneDocument } from "../../src/serialization/scene-document-json";
import {
DEFAULT_SCENE_DRAFT_STORAGE_KEY,
getBrowserStorageAccess,
@@ -10,6 +11,7 @@ import {
saveSceneDocumentDraft,
type KeyValueStorage
} from "../../src/serialization/local-draft-storage";
import { createDefaultViewportLayoutState } from "../../src/viewport-three/viewport-layout";
class MemoryStorage implements KeyValueStorage {
private readonly values = new Map<string, string>();
@@ -118,6 +120,69 @@ describe("local draft storage", () => {
expect(result.message).toContain("quota exceeded");
});
it("stores and restores editor viewport layout state alongside the document draft", () => {
const storage = new MemoryStorage();
const viewportLayoutState = createDefaultViewportLayoutState();
viewportLayoutState.layoutMode = "quad";
viewportLayoutState.activePanelId = "bottomRight";
viewportLayoutState.panels.topLeft.cameraState.target = {
x: 8,
y: 3,
z: -5
};
viewportLayoutState.panels.topLeft.cameraState.perspectiveOrbit.theta = 1.25;
viewportLayoutState.panels.topLeft.cameraState.orthographicZoom = 2.5;
expect(saveSceneDocumentDraft(storage, createEmptySceneDocument({ name: "Viewport Draft" }), viewportLayoutState)).toEqual({
status: "saved",
message: "Local draft saved."
});
const result = loadSceneDocumentDraft(storage);
expect(result).toMatchObject({
status: "loaded",
document: {
name: "Viewport Draft"
},
viewportLayoutState: {
layoutMode: "quad",
activePanelId: "bottomRight",
panels: {
topLeft: {
cameraState: {
target: {
x: 8,
y: 3,
z: -5
},
perspectiveOrbit: {
theta: 1.25
},
orthographicZoom: 2.5
}
}
}
}
});
});
it("loads older raw scene-document drafts without requiring viewport layout state", () => {
const storage = new MemoryStorage();
storage.setItem(DEFAULT_SCENE_DRAFT_STORAGE_KEY, serializeSceneDocument(createEmptySceneDocument({ name: "Legacy Draft" })));
const result = loadSceneDocumentDraft(storage);
expect(result).toMatchObject({
status: "loaded",
document: {
name: "Legacy Draft"
},
viewportLayoutState: null
});
});
it("refuses to save an invalid scene document draft", () => {
const invalidBrush = createBoxBrush({
id: "brush-invalid"