Extend local draft storage tests to include viewport layout state handling
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@@ -2,6 +2,7 @@ import { describe, expect, it } from "vitest";
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import { createBoxBrush } from "../../src/document/brushes";
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import { SCENE_DOCUMENT_VERSION, createEmptySceneDocument } from "../../src/document/scene-document";
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import { serializeSceneDocument } from "../../src/serialization/scene-document-json";
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import {
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DEFAULT_SCENE_DRAFT_STORAGE_KEY,
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getBrowserStorageAccess,
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@@ -10,6 +11,7 @@ import {
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saveSceneDocumentDraft,
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type KeyValueStorage
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} from "../../src/serialization/local-draft-storage";
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import { createDefaultViewportLayoutState } from "../../src/viewport-three/viewport-layout";
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class MemoryStorage implements KeyValueStorage {
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private readonly values = new Map<string, string>();
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@@ -118,6 +120,69 @@ describe("local draft storage", () => {
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expect(result.message).toContain("quota exceeded");
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});
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it("stores and restores editor viewport layout state alongside the document draft", () => {
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const storage = new MemoryStorage();
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const viewportLayoutState = createDefaultViewportLayoutState();
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viewportLayoutState.layoutMode = "quad";
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viewportLayoutState.activePanelId = "bottomRight";
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viewportLayoutState.panels.topLeft.cameraState.target = {
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x: 8,
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y: 3,
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z: -5
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};
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viewportLayoutState.panels.topLeft.cameraState.perspectiveOrbit.theta = 1.25;
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viewportLayoutState.panels.topLeft.cameraState.orthographicZoom = 2.5;
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expect(saveSceneDocumentDraft(storage, createEmptySceneDocument({ name: "Viewport Draft" }), viewportLayoutState)).toEqual({
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status: "saved",
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message: "Local draft saved."
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});
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const result = loadSceneDocumentDraft(storage);
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expect(result).toMatchObject({
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status: "loaded",
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document: {
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name: "Viewport Draft"
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},
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viewportLayoutState: {
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layoutMode: "quad",
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activePanelId: "bottomRight",
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panels: {
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topLeft: {
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cameraState: {
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target: {
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x: 8,
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y: 3,
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z: -5
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},
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perspectiveOrbit: {
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theta: 1.25
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},
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orthographicZoom: 2.5
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}
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}
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}
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}
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});
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});
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it("loads older raw scene-document drafts without requiring viewport layout state", () => {
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const storage = new MemoryStorage();
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storage.setItem(DEFAULT_SCENE_DRAFT_STORAGE_KEY, serializeSceneDocument(createEmptySceneDocument({ name: "Legacy Draft" })));
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const result = loadSceneDocumentDraft(storage);
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expect(result).toMatchObject({
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status: "loaded",
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document: {
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name: "Legacy Draft"
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},
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viewportLayoutState: null
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});
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});
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it("refuses to save an invalid scene document draft", () => {
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const invalidBrush = createBoxBrush({
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id: "brush-invalid"
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