Update version references and refactor collider generation logic
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@@ -1489,7 +1489,7 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
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const assets = readAssets(source.assets);
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return {
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version: ENTITY_NAMES_SCENE_DOCUMENT_VERSION,
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version: SCENE_DOCUMENT_VERSION,
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name: expectString(source.name, "name"),
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world: readWorldSettings(source.world),
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materials,
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