auto-git:
[change] tests/serialization/scene-document-json.test.ts
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@@ -302,6 +302,80 @@ describe("scene document JSON", () => {
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expect(migratedDocument.entities[pointLight.id]).toEqual(pointLight);
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});
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it("migrates version 15 model instances to include default collider settings", () => {
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const asset = {
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id: "asset-model-legacy-collider",
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kind: "model",
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sourceName: "legacy-collider.glb",
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mimeType: "model/gltf-binary",
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storageKey: createProjectAssetStorageKey("asset-model-legacy-collider"),
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byteLength: 64,
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metadata: {
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kind: "model",
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format: "glb",
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sceneName: "Legacy Collider Scene",
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nodeCount: 1,
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meshCount: 1,
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materialNames: [],
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textureNames: [],
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animationNames: [],
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boundingBox: {
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min: {
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x: -0.5,
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y: 0,
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z: -0.5
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},
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max: {
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x: 0.5,
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y: 1,
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z: 0.5
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},
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size: {
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x: 1,
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y: 1,
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z: 1
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}
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},
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warnings: []
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}
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} satisfies ModelAssetRecord;
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const migratedDocument = migrateSceneDocument({
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...createEmptySceneDocument({ name: "Legacy Model Collider Scene" }),
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version: ENTITY_NAMES_SCENE_DOCUMENT_VERSION,
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assets: {
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[asset.id]: asset
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},
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modelInstances: {
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"model-instance-legacy-collider": {
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id: "model-instance-legacy-collider",
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kind: "modelInstance",
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assetId: asset.id,
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position: {
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x: 1,
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y: 0,
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z: -2
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},
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rotationDegrees: {
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x: 0,
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y: 45,
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z: 0
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},
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scale: {
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x: 1,
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y: 1,
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z: 1
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}
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}
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}
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});
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expect(migratedDocument.version).toBe(SCENE_DOCUMENT_VERSION);
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expect(migratedDocument.modelInstances["model-instance-legacy-collider"].collision).toEqual({
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mode: "none",
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visible: false
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});
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});
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it("round-trips the initial typed entity registry without mixing entities into model instances", () => {
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const playerStart = createPlayerStartEntity({
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id: "entity-player-start-main"
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