Add styles for outliner item rename and update tests for scene document serialization
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@@ -458,6 +458,27 @@ button:disabled {
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font-weight: 600;
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}
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.outliner-item__rename {
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flex: 1 1 auto;
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min-width: 0;
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width: 100%;
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padding: 2px 6px;
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margin: -2px -6px;
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color: var(--color-text);
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font: inherit;
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font-size: 0.82rem;
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font-weight: 600;
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background: rgba(7, 9, 13, 0.22);
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border: 1px solid transparent;
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border-radius: 8px;
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}
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.outliner-item__rename:focus {
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outline: none;
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background: rgba(7, 9, 13, 0.38);
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border-color: rgba(207, 123, 66, 0.45);
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}
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.outliner-item__delete {
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flex: 0 0 auto;
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width: 22px;
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@@ -479,11 +500,6 @@ button:disabled {
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transform: none;
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}
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.outliner-item__editor {
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width: 100%;
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gap: 6px;
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}
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.asset-item--action {
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display: flex;
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flex-direction: row;
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@@ -257,6 +257,7 @@ describe("scene document JSON", () => {
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it("round-trips a document containing an authored PlayerStart entity", () => {
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const playerStart = createPlayerStartEntity({
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id: "entity-player-start-main",
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name: "Main Spawn",
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position: {
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x: 4,
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y: 0,
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@@ -274,6 +275,32 @@ describe("scene document JSON", () => {
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expect(parseSceneDocumentJson(serializeSceneDocument(document))).toEqual(document);
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});
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it("migrates version 14 documents without entity names", () => {
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const pointLight = createPointLightEntity({
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id: "entity-point-light-legacy",
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position: {
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x: 2,
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y: 3,
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z: 1
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},
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colorHex: "#ffeeaa",
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intensity: 1.75,
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distance: 9
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});
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const legacyDocument = {
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...createEmptySceneDocument({ name: "Legacy Entity Name Scene" }),
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version: 14 as const,
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entities: {
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[pointLight.id]: pointLight
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}
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};
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const migratedDocument = migrateSceneDocument(legacyDocument);
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expect(migratedDocument.version).toBe(SCENE_DOCUMENT_VERSION);
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expect(migratedDocument.entities[pointLight.id]).toEqual(pointLight);
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});
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it("round-trips the initial typed entity registry without mixing entities into model instances", () => {
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const playerStart = createPlayerStartEntity({
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id: "entity-player-start-main"
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