Update scene document JSON tests for model assets and instances
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@@ -4,6 +4,7 @@ import { createBoxBrush } from "../../src/document/brushes";
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import {
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ENTITY_SYSTEM_FOUNDATION_SCENE_DOCUMENT_VERSION,
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FIRST_ROOM_POLISH_SCENE_DOCUMENT_VERSION,
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MODEL_ASSET_PIPELINE_SCENE_DOCUMENT_VERSION,
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SCENE_DOCUMENT_VERSION,
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TRIGGER_ACTION_TARGET_FOUNDATION_SCENE_DOCUMENT_VERSION,
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WORLD_ENVIRONMENT_SCENE_DOCUMENT_VERSION,
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@@ -11,6 +12,7 @@ import {
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} from "../../src/document/scene-document";
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import { migrateSceneDocument } from "../../src/document/migrate-scene-document";
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import {
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createModelInstance,
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createInteractableEntity,
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createPlayerStartEntity,
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createSoundEmitterEntity,
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@@ -19,6 +21,7 @@ import {
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} from "../../src/entities/entity-instances";
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import { createTeleportPlayerInteractionLink, createToggleVisibilityInteractionLink } from "../../src/interactions/interaction-links";
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import { STARTER_MATERIAL_LIBRARY } from "../../src/materials/starter-material-library";
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import { createProjectAssetStorageKey, type ModelAssetRecord } from "../../src/assets/project-assets";
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import { parseSceneDocumentJson, serializeSceneDocument } from "../../src/serialization/scene-document-json";
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describe("scene document JSON", () => {
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@@ -204,6 +207,76 @@ describe("scene document JSON", () => {
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expect(roundTripDocument.modelInstances).toEqual({});
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});
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it("round-trips imported model assets and placed model instances", () => {
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const asset = {
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id: "asset-model-triangle",
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kind: "model",
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sourceName: "tiny-triangle.gltf",
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mimeType: "model/gltf+json",
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storageKey: createProjectAssetStorageKey("asset-model-triangle"),
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byteLength: 36,
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metadata: {
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kind: "model",
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format: "gltf",
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sceneName: "Fixture Triangle Scene",
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nodeCount: 2,
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meshCount: 1,
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materialNames: ["Fixture Material"],
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textureNames: [],
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animationNames: [],
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boundingBox: {
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min: {
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x: 0,
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y: 0,
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z: 0
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},
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max: {
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x: 1,
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y: 1,
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z: 0
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},
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size: {
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x: 1,
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y: 1,
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z: 0
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}
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},
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warnings: []
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}
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} satisfies ModelAssetRecord;
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const modelInstance = createModelInstance({
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id: "model-instance-triangle",
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assetId: asset.id,
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name: "Fixture Triangle",
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position: {
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x: 4,
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y: 2,
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z: -3
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},
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rotationDegrees: {
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x: 0,
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y: 45,
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z: 0
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},
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scale: {
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x: 1.5,
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y: 2,
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z: 1.5
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}
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});
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const document = {
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...createEmptySceneDocument({ name: "Imported Asset Scene" }),
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assets: {
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[asset.id]: asset
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},
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modelInstances: {
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[modelInstance.id]: modelInstance
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}
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};
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expect(parseSceneDocumentJson(serializeSceneDocument(document))).toEqual(document);
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});
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it("round-trips canonical interaction links", () => {
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const triggerVolume = createTriggerVolumeEntity({
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id: "entity-trigger-main"
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@@ -274,6 +347,25 @@ describe("scene document JSON", () => {
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expect(Object.keys(migratedDocument.materials)).toEqual(STARTER_MATERIAL_LIBRARY.map((material) => material.id));
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});
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it("migrates slice 3.0 documents to the current schema version without changing empty asset collections", () => {
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const migratedDocument = migrateSceneDocument({
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version: MODEL_ASSET_PIPELINE_SCENE_DOCUMENT_VERSION,
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name: "Imported Asset Scene",
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world: createEmptySceneDocument().world,
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materials: createEmptySceneDocument().materials,
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textures: {},
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assets: {},
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brushes: {},
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modelInstances: {},
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entities: {},
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interactionLinks: {}
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});
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expect(migratedDocument.version).toBe(SCENE_DOCUMENT_VERSION);
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expect(migratedDocument.assets).toEqual({});
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expect(migratedDocument.modelInstances).toEqual({});
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});
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it("migrates slice 1.1 box brushes to explicit per-face UV state", () => {
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const migratedDocument = migrateSceneDocument({
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version: 2,
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