Update task status for adding PlayAnimationAction and StopAnimationAction

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2026-03-31 23:58:22 +02:00
parent 602b38cb43
commit ae9aa1c277

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@@ -33,7 +33,7 @@ Implement animation playback for imported GLB/GLTF assets in vertical slice orde
- Test that after loading a GLTF fixture with animations, `loadedAsset.animations` contains the expected clip names
- _Requirements: 1.1, 5.1_
- [~] 3. Add `PlayAnimationAction` and `StopAnimationAction` to the interaction layer
- [-] 3. Add `PlayAnimationAction` and `StopAnimationAction` to the interaction layer
- Add the two new action interfaces and extend the `InteractionAction` union in `src/interactions/interaction-links.ts`
- Add `createPlayAnimationInteractionLink` factory with validation (non-empty `sourceEntityId`, `targetModelInstanceId`, `clipName`)
- Add `createStopAnimationInteractionLink` factory with validation (non-empty `sourceEntityId`, `targetModelInstanceId`)