Test: Clear active target when pointer lock is released

This commit is contained in:
2026-04-27 18:26:53 +02:00
parent 8359907f8c
commit a20513b2b1

View File

@@ -3889,6 +3889,66 @@ describe("RuntimeHost", () => {
host.dispose();
});
it("clears active target when third-person Escape releases pointer lock", () => {
const host = new RuntimeHost({
enableRendering: false
});
const hostInternals = host as unknown as {
runtimeScene: unknown;
activeController: unknown;
thirdPersonController: unknown;
activeRuntimeTargetReference: {
kind: "npc" | "interactable";
entityId: string;
} | null;
domElement: HTMLCanvasElement;
controllerContext: {
setPlayerControllerTelemetry(telemetry: unknown): void;
};
};
const requestPointerLock = vi.fn();
Object.defineProperty(hostInternals.domElement, "requestPointerLock", {
configurable: true,
value: requestPointerLock
});
hostInternals.runtimeScene = {
playerInputBindings: {
keyboard: {
clearTarget: "Escape"
}
},
entities: {
cameraRigs: [],
interactables: [],
npcs: []
}
} as never;
hostInternals.activeController = hostInternals.thirdPersonController;
hostInternals.activeRuntimeTargetReference = {
kind: "npc",
entityId: "npc-active"
};
hostInternals.controllerContext.setPlayerControllerTelemetry({
pointerLocked: true,
hooks: {
audio: null
}
});
hostInternals.controllerContext.setPlayerControllerTelemetry({
pointerLocked: false,
hooks: {
audio: null
}
});
expect(hostInternals.activeRuntimeTargetReference).toBeNull();
expect(requestPointerLock).toHaveBeenCalledTimes(1);
host.dispose();
});
it("switches an active target once from directional screen-space look input", () => {
const host = new RuntimeHost({
enableRendering: false