Initialize state for player start look input target switch and target button cycles
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@@ -2759,6 +2759,14 @@ export function App({ store, initialStatusMessage }: AppProps) {
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playerStartInteractionAngleDraft,
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setPlayerStartInteractionAngleDraft
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] = useState(String(DEFAULT_PLAYER_START_INTERACTION_ANGLE_DEGREES));
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const [
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playerStartAllowLookInputTargetSwitchDraft,
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setPlayerStartAllowLookInputTargetSwitchDraft
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] = useState(DEFAULT_PLAYER_START_ALLOW_LOOK_INPUT_TARGET_SWITCH);
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const [
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playerStartTargetButtonCyclesActiveTargetDraft,
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setPlayerStartTargetButtonCyclesActiveTargetDraft
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] = useState(DEFAULT_PLAYER_START_TARGET_BUTTON_CYCLES_ACTIVE_TARGET);
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const [
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playerStartMovementTemplateDraft,
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setPlayerStartMovementTemplateDraft
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