Initialize state for player start look input target switch and target button cycles

This commit is contained in:
2026-04-27 15:57:31 +02:00
parent 5eef7734c0
commit 9c6fc8d49d

View File

@@ -2759,6 +2759,14 @@ export function App({ store, initialStatusMessage }: AppProps) {
playerStartInteractionAngleDraft,
setPlayerStartInteractionAngleDraft
] = useState(String(DEFAULT_PLAYER_START_INTERACTION_ANGLE_DEGREES));
const [
playerStartAllowLookInputTargetSwitchDraft,
setPlayerStartAllowLookInputTargetSwitchDraft
] = useState(DEFAULT_PLAYER_START_ALLOW_LOOK_INPUT_TARGET_SWITCH);
const [
playerStartTargetButtonCyclesActiveTargetDraft,
setPlayerStartTargetButtonCyclesActiveTargetDraft
] = useState(DEFAULT_PLAYER_START_TARGET_BUTTON_CYCLES_ACTIVE_TARGET);
const [
playerStartMovementTemplateDraft,
setPlayerStartMovementTemplateDraft