Use specific ID constant for default scene path repeater asset

This commit is contained in:
2026-05-13 03:54:54 +02:00
parent 6c89fd3d74
commit 8ed0f46371

View File

@@ -235,6 +235,7 @@ import {
MAX_SCENE_PATH_SAMPLED_RESOLUTION,
MIN_SCENE_PATH_POINT_COUNT,
MIN_SCENE_PATH_SAMPLED_RESOLUTION,
DEFAULT_SCENE_PATH_REPEATER_ASSET_ID,
areScenePathsEqual,
createAppendedScenePathPoint,
createScenePath,
@@ -9890,7 +9891,7 @@ export function App({
const defaultAsset =
BUNDLED_SPLINE_CORRIDOR_ASSETS.find(
(asset) => asset.category === "fence_repeater"
(asset) => asset.id === DEFAULT_SCENE_PATH_REPEATER_ASSET_ID
) ?? BUNDLED_SPLINE_CORRIDOR_ASSETS[0];
if (defaultAsset === undefined) {