Update testing.md with additional steps for each E2E flow

This commit is contained in:
2026-04-11 02:44:50 +02:00
parent 4a66cccd79
commit 8e5240a950

View File

@@ -280,11 +280,13 @@ Playwright covers:
### Required e2e flows for early milestones
#### E2E-01 Empty app boots
- app loads
- viewport visible
- no fatal console errors
#### E2E-02 Create box brush
- create box brush
- select it
- persist through the current save path
@@ -292,6 +294,7 @@ Playwright covers:
- brush still exists
#### E2E-03 Apply material
- create room or brush
- assign material to a face
- persist through the current save path
@@ -299,30 +302,35 @@ Playwright covers:
- material persists
#### E2E-04 Run scene
- place `PlayerStart`
- enter run mode
- runtime loads
- first-person or orbit mode active
#### E2E-04b World environment
- author non-default world lighting/background settings
- save or persist through the current path
- reload
- editor and runner still reflect those settings
#### E2E-05 Import asset
- import test GLB
- place a model instance
- reload
- instance remains visible
#### E2E-06 Trigger action
- create trigger and target
- run scene
- activate trigger
- target effect occurs
#### E2E-07 Project package portability
- export a project package
- import or reopen it in the editor
- asset-backed scene remains usable