Refactor set-player-start-command.ts to use upsert command

This commit is contained in:
2026-03-31 05:49:57 +02:00
parent b0282c0d3d
commit 8253b7103b

View File

@@ -1,10 +1,8 @@
import { cloneEditorSelection, type EditorSelection } from "../core/selection";
import type { ToolMode } from "../core/tool-mode";
import type { Vec3 } from "../core/vector";
import { createOpaqueId } from "../core/ids";
import { cloneEntityInstance, createPlayerStartEntity } from "../entities/entity-instances";
import { createPlayerStartEntity } from "../entities/entity-instances";
import type { EditorCommand } from "./command";
import { createUpsertEntityCommand } from "./upsert-entity-command";
interface SetPlayerStartCommandOptions {
entityId?: string;
@@ -12,81 +10,13 @@ interface SetPlayerStartCommandOptions {
yawDegrees: number;
}
function setSinglePlayerStartSelection(entityId: string): EditorSelection {
return {
kind: "entities",
ids: [entityId]
};
}
export function createSetPlayerStartCommand(options: SetPlayerStartCommandOptions): EditorCommand {
const nextEntity = createPlayerStartEntity({
id: options.entityId,
position: options.position,
yawDegrees: options.yawDegrees
return createUpsertEntityCommand({
entity: createPlayerStartEntity({
id: options.entityId,
position: options.position,
yawDegrees: options.yawDegrees
}),
label: options.entityId === undefined ? "Place player start" : "Move player start"
});
let previousEntity = null as typeof nextEntity | null;
let previousSelection: EditorSelection | null = null;
let previousToolMode: ToolMode | null = null;
return {
id: createOpaqueId("command"),
label: options.entityId === undefined ? "Place player start" : "Move player start",
execute(context) {
const currentDocument = context.getDocument();
const currentEntity = currentDocument.entities[nextEntity.id];
if (currentEntity !== undefined && currentEntity.kind !== "playerStart") {
throw new Error(`Entity ${nextEntity.id} is not a player start.`);
}
if (previousSelection === null) {
previousSelection = cloneEditorSelection(context.getSelection());
}
if (previousToolMode === null) {
previousToolMode = context.getToolMode();
}
if (previousEntity === null && currentEntity !== undefined) {
previousEntity = cloneEntityInstance(currentEntity);
}
context.setDocument({
...currentDocument,
entities: {
...currentDocument.entities,
[nextEntity.id]: nextEntity
}
});
context.setSelection(setSinglePlayerStartSelection(nextEntity.id));
context.setToolMode("select");
},
undo(context) {
const currentDocument = context.getDocument();
const nextEntities = {
...currentDocument.entities
};
if (previousEntity === null) {
delete nextEntities[nextEntity.id];
} else {
nextEntities[nextEntity.id] = previousEntity;
}
context.setDocument({
...currentDocument,
entities: nextEntities
});
if (previousSelection !== null) {
context.setSelection(previousSelection);
}
if (previousToolMode !== null) {
context.setToolMode(previousToolMode);
}
}
};
}