Implement terrain grid resize commit handling in ViewportCanvas
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@@ -28,6 +28,7 @@ import {
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import type { SceneDocument } from "../document/scene-document";
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import type { WorldSettings } from "../document/world-settings";
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import type { EditorSimulationController } from "../runtime-three/editor-simulation-controller";
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import type { Terrain } from "../document/terrains";
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import { createWorldBackgroundStyle } from "../shared-ui/world-background-style";
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import { traceUpdateLoopEvent } from "../debug/update-loop-trace";
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import {
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@@ -74,6 +75,7 @@ interface ViewportCanvasProps {
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focusSelection: EditorSelection;
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onSelectionChange(selection: EditorSelection): void;
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onTerrainBrushCommit(commit: TerrainBrushStrokeCommit): boolean;
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onTerrainGridResizeCommit(terrain: Terrain): boolean;
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onCommitCreation(toolPreview: CreationViewportToolPreview): boolean;
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onCameraStateChange(cameraState: ViewportPanelCameraState): void;
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onToolPreviewChange(toolPreview: ViewportToolPreview): void;
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@@ -293,6 +295,7 @@ export function ViewportCanvas({
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focusSelection,
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onSelectionChange,
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onTerrainBrushCommit,
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onTerrainGridResizeCommit,
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onCommitCreation,
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onCameraStateChange,
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onToolPreviewChange,
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@@ -449,6 +452,12 @@ export function ViewportCanvas({
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hostRef.current?.setTerrainBrushCommitHandler?.(onTerrainBrushCommit);
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}, [onTerrainBrushCommit]);
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useEffect(() => {
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hostRef.current?.setTerrainGridResizeCommitHandler?.(
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onTerrainGridResizeCommit
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);
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}, [onTerrainGridResizeCommit]);
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useEffect(() => {
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hostRef.current?.setWhiteboxHoverLabelChangeHandler((nextLabel) => {
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const previousLabel = hoveredWhiteboxLabelTraceRef.current;
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