Update scene migration to handle spline road edges document version

This commit is contained in:
2026-05-13 02:53:56 +02:00
parent c25207c92e
commit 771ad5ea18

View File

@@ -254,6 +254,7 @@ import {
NPC_PRESENCE_SCENE_DOCUMENT_VERSION,
NPC_TARGETING_SCENE_DOCUMENT_VERSION,
PATH_TERRAIN_GLUE_SCENE_DOCUMENT_VERSION,
SPLINE_ROAD_EDGES_SCENE_DOCUMENT_VERSION,
SPLINE_PATH_SCENE_DOCUMENT_VERSION,
WHITEBOX_BOX_LIGHT_VOLUME_SCENE_DOCUMENT_VERSION,
CELESTIAL_BODY_OVERLAY_SCENE_DOCUMENT_VERSION,
@@ -6458,6 +6459,7 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
source.version !== PATH_TERRAIN_GLUE_SCENE_DOCUMENT_VERSION &&
source.version !== PATH_ROAD_PREVIEW_SCENE_DOCUMENT_VERSION &&
source.version !== DYNAMIC_TERRAIN_LAYERS_SCENE_DOCUMENT_VERSION &&
source.version !== SPLINE_ROAD_EDGES_SCENE_DOCUMENT_VERSION &&
source.version !== NPC_TARGETING_SCENE_DOCUMENT_VERSION
) {
throw new Error(