Test: Target reference clears after short camera visibility grace
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@@ -4003,6 +4003,72 @@ describe("RuntimeHost", () => {
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host.dispose();
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host.dispose();
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});
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});
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it("keeps an occluded active target through a short camera visibility grace", () => {
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const host = new RuntimeHost({
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enableRendering: false
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});
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const hostInternals = host as unknown as {
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runtimeScene: unknown;
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activeController: unknown;
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thirdPersonController: unknown;
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currentPlayerControllerTelemetry: unknown;
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collisionWorld: {
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isLineSegmentClear(): boolean;
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};
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activeRuntimeTargetReference: {
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kind: "npc";
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entityId: string;
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} | null;
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camera: PerspectiveCamera;
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updateActiveRuntimeTargetLockState(dt?: number): void;
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};
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hostInternals.runtimeScene = {
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entities: {
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npcs: [
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{
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entityId: "npc-occluded-active",
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visible: true,
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position: { x: 0, y: 0, z: 6 },
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collider: { mode: "capsule", radius: 0.35, height: 1.8, eyeHeight: 1.6 },
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name: "Occluded Active",
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defaultDialogueId: null,
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dialogues: []
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}
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],
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interactables: [],
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cameraRigs: []
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},
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interactionLinks: [
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{ id: "link-occluded-active", sourceEntityId: "npc-occluded-active", trigger: "click", action: { type: "runSequence", sequenceId: "noop" } }
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]
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} as never;
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hostInternals.activeController = hostInternals.thirdPersonController;
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hostInternals.currentPlayerControllerTelemetry = {
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eyePosition: { x: 0, y: 1.6, z: 0 }
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};
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hostInternals.collisionWorld = {
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isLineSegmentClear: () => false
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};
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hostInternals.activeRuntimeTargetReference = {
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kind: "npc",
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entityId: "npc-occluded-active"
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};
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hostInternals.camera.position.set(0, 1.6, 0);
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hostInternals.updateActiveRuntimeTargetLockState(0.2);
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expect(hostInternals.activeRuntimeTargetReference).toEqual({
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kind: "npc",
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entityId: "npc-occluded-active"
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});
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hostInternals.updateActiveRuntimeTargetLockState(0.2);
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expect(hostInternals.activeRuntimeTargetReference).toBeNull();
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host.dispose();
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});
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it("clears runtime targeting when switching into first-person mode", () => {
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it("clears runtime targeting when switching into first-person mode", () => {
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const host = new RuntimeHost({
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const host = new RuntimeHost({
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enableRendering: false
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enableRendering: false
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