Test: Target reference clears after short camera visibility grace
This commit is contained in:
@@ -4003,6 +4003,72 @@ describe("RuntimeHost", () => {
|
||||
host.dispose();
|
||||
});
|
||||
|
||||
it("keeps an occluded active target through a short camera visibility grace", () => {
|
||||
const host = new RuntimeHost({
|
||||
enableRendering: false
|
||||
});
|
||||
const hostInternals = host as unknown as {
|
||||
runtimeScene: unknown;
|
||||
activeController: unknown;
|
||||
thirdPersonController: unknown;
|
||||
currentPlayerControllerTelemetry: unknown;
|
||||
collisionWorld: {
|
||||
isLineSegmentClear(): boolean;
|
||||
};
|
||||
activeRuntimeTargetReference: {
|
||||
kind: "npc";
|
||||
entityId: string;
|
||||
} | null;
|
||||
camera: PerspectiveCamera;
|
||||
updateActiveRuntimeTargetLockState(dt?: number): void;
|
||||
};
|
||||
|
||||
hostInternals.runtimeScene = {
|
||||
entities: {
|
||||
npcs: [
|
||||
{
|
||||
entityId: "npc-occluded-active",
|
||||
visible: true,
|
||||
position: { x: 0, y: 0, z: 6 },
|
||||
collider: { mode: "capsule", radius: 0.35, height: 1.8, eyeHeight: 1.6 },
|
||||
name: "Occluded Active",
|
||||
defaultDialogueId: null,
|
||||
dialogues: []
|
||||
}
|
||||
],
|
||||
interactables: [],
|
||||
cameraRigs: []
|
||||
},
|
||||
interactionLinks: [
|
||||
{ id: "link-occluded-active", sourceEntityId: "npc-occluded-active", trigger: "click", action: { type: "runSequence", sequenceId: "noop" } }
|
||||
]
|
||||
} as never;
|
||||
hostInternals.activeController = hostInternals.thirdPersonController;
|
||||
hostInternals.currentPlayerControllerTelemetry = {
|
||||
eyePosition: { x: 0, y: 1.6, z: 0 }
|
||||
};
|
||||
hostInternals.collisionWorld = {
|
||||
isLineSegmentClear: () => false
|
||||
};
|
||||
hostInternals.activeRuntimeTargetReference = {
|
||||
kind: "npc",
|
||||
entityId: "npc-occluded-active"
|
||||
};
|
||||
hostInternals.camera.position.set(0, 1.6, 0);
|
||||
|
||||
hostInternals.updateActiveRuntimeTargetLockState(0.2);
|
||||
|
||||
expect(hostInternals.activeRuntimeTargetReference).toEqual({
|
||||
kind: "npc",
|
||||
entityId: "npc-occluded-active"
|
||||
});
|
||||
|
||||
hostInternals.updateActiveRuntimeTargetLockState(0.2);
|
||||
|
||||
expect(hostInternals.activeRuntimeTargetReference).toBeNull();
|
||||
host.dispose();
|
||||
});
|
||||
|
||||
it("clears runtime targeting when switching into first-person mode", () => {
|
||||
const host = new RuntimeHost({
|
||||
enableRendering: false
|
||||
|
||||
Reference in New Issue
Block a user