Remove unused function and variables
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@@ -205,21 +205,6 @@ function formatDiagnosticCount(count: number, label: string): string {
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return `${count} ${label}${count === 1 ? "" : "s"}`;
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}
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function getViewportCaption(
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toolMode: "select" | "box-create" | "play",
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layoutMode: ViewportLayoutMode
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): string {
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if (toolMode === "play") {
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return "Runner is active.";
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}
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if (toolMode === "box-create") {
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return `${getViewportLayoutModeLabel(layoutMode)} active. Hover any viewport to update the shared preview; click to place.`;
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}
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return `${getViewportLayoutModeLabel(layoutMode)} active.`;
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}
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function createVec2Draft(vector: Vec2): Vec2Draft {
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return {
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x: String(vector.x),
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@@ -751,9 +736,6 @@ export function App({ store, initialStatusMessage }: AppProps) {
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const brushList = Object.values(editorState.document.brushes);
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const layoutMode = editorState.viewportLayoutMode;
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const activePanelId = editorState.activeViewportPanelId;
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const activePanelState = editorState.viewportPanels[activePanelId];
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const activePanelLabel = getViewportPanelLabel(activePanelId);
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const activePanelDisplaySummary = `${getViewportViewModeLabel(activePanelState.viewMode)} / ${getViewportDisplayModeLabel(activePanelState.displayMode)}`;
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const viewportToolPreview = editorState.viewportTransientState.toolPreview;
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const entityList = getEntityInstances(editorState.document.entities);
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const entityDisplayList = getSortedEntityDisplayLabels(editorState.document.entities, editorState.document.assets);
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