Add foam contact limit to box brush water settings and update world settings with water reflection modes

This commit is contained in:
2026-04-07 06:30:04 +02:00
parent f4714e8c25
commit 662369e6e3
2 changed files with 19 additions and 6 deletions

View File

@@ -73,10 +73,13 @@ export const DEFAULT_BOX_BRUSH_ROTATION_DEGREES = {
y: 0,
z: 0
};
export const DEFAULT_BOX_BRUSH_WATER_FOAM_CONTACT_LIMIT = 6;
export const MAX_BOX_BRUSH_WATER_FOAM_CONTACT_LIMIT = 24;
const DEFAULT_BOX_BRUSH_WATER_SETTINGS = {
colorHex: "#4da6d9",
surfaceOpacity: 0.55,
waveStrength: 0.35
waveStrength: 0.35,
foamContactLimit: DEFAULT_BOX_BRUSH_WATER_FOAM_CONTACT_LIMIT
};
const DEFAULT_BOX_BRUSH_FOG_SETTINGS = {
colorHex: "#9cb7c7",
@@ -318,7 +321,8 @@ export function createDefaultBoxBrushWaterSettings() {
return {
colorHex: DEFAULT_BOX_BRUSH_WATER_SETTINGS.colorHex,
surfaceOpacity: DEFAULT_BOX_BRUSH_WATER_SETTINGS.surfaceOpacity,
waveStrength: DEFAULT_BOX_BRUSH_WATER_SETTINGS.waveStrength
waveStrength: DEFAULT_BOX_BRUSH_WATER_SETTINGS.waveStrength,
foamContactLimit: DEFAULT_BOX_BRUSH_WATER_SETTINGS.foamContactLimit
};
}
export function createDefaultBoxBrushFogSettings() {
@@ -345,7 +349,8 @@ export function cloneBoxBrushVolumeSettings(volume) {
water: {
colorHex: volume.water.colorHex,
surfaceOpacity: volume.water.surfaceOpacity,
waveStrength: volume.water.waveStrength
waveStrength: volume.water.waveStrength,
foamContactLimit: volume.water.foamContactLimit
}
};
case "fog":