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[change] src/runtime-three/first-person-navigation-controller.ts
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@@ -169,6 +169,7 @@ export class FirstPersonNavigationController implements NavigationController {
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this.verticalVelocity = 0;
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this.grounded = false;
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this.jumpPressed = false;
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this.ledgeGrabTarget = null;
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this.smoothedFeetY = this.feetPosition.y;
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this.locomotionState = createIdleRuntimeLocomotionState(
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runtimeScene.playerCollider.mode === "none" ? "flying" : "airborne"
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