Include player input bindings in scene document validation test

This commit is contained in:
2026-04-11 12:19:38 +02:00
parent 0dafb0974b
commit 5e1b865f56

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@@ -6,6 +6,7 @@ import { validateSceneDocument } from "../../src/document/scene-document-validat
import { import {
createPointLightEntity, createPointLightEntity,
createInteractableEntity, createInteractableEntity,
createPlayerStartInputBindings,
createPlayerStartEntity, createPlayerStartEntity,
createSoundEmitterEntity, createSoundEmitterEntity,
createSpotLightEntity, createSpotLightEntity,
@@ -116,6 +117,7 @@ describe("validateSceneDocument", () => {
}, },
yawDegrees: Number.NaN, yawDegrees: Number.NaN,
navigationMode: "invalidMode" as unknown as "firstPerson", navigationMode: "invalidMode" as unknown as "firstPerson",
inputBindings: createPlayerStartInputBindings(),
collider: { collider: {
mode: "capsule", mode: "capsule",
eyeHeight: 3, eyeHeight: 3,