Update testing documentation for project package portability
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20
testing.md
20
testing.md
@@ -22,6 +22,9 @@ We use a layered strategy:
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The goal is not maximal test count.
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The goal is not maximal test count.
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The goal is confidence in the edit -> save/load -> run loop.
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The goal is confidence in the edit -> save/load -> run loop.
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Early in the roadmap, “save/load” may mean local draft persistence plus JSON import/export.
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Once scenes depend on external binary assets, “save/load” must expand to cover the portable project package path as well.
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---
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---
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## Testing priorities
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## Testing priorities
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@@ -34,9 +37,10 @@ Highest-priority confidence areas:
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4. per-face material/UV persistence
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4. per-face material/UV persistence
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5. runtime build correctness
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5. runtime build correctness
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6. asset import survival
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6. asset import survival
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7. runner navigation/input reliability
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7. project package portability once binary assets exist
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8. spatial audio and interaction basics
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8. runner navigation/input reliability
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9. critical regressions caught in CI
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9. spatial audio and interaction basics
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10. critical regressions caught in CI
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---
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---
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@@ -70,6 +74,7 @@ For every author-authored feature that persists:
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- add a round-trip save/load test
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- add a round-trip save/load test
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- cover the current persistence path used by the product at that milestone
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- cover the current persistence path used by the product at that milestone
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- once asset-bearing scenes exist, cover the project package path where relevant
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- avoid assuming that runtime-only state is persisted
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- avoid assuming that runtime-only state is persisted
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### Small fixtures
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### Small fixtures
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@@ -196,6 +201,7 @@ Examples:
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- scene round-trips without losing face materials
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- scene round-trips without losing face materials
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- UV state survives save/load
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- UV state survives save/load
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- imported asset refs survive save/load
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- imported asset refs survive save/load
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- project package export/import preserves asset-backed scenes
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- unsupported version throws an understandable error
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- unsupported version throws an understandable error
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- migration from v1 to v2 preserves semantics
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- migration from v1 to v2 preserves semantics
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@@ -295,6 +301,11 @@ Playwright covers:
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- activate trigger
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- activate trigger
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- target effect occurs
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- target effect occurs
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#### E2E-07 Project package portability
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- export a project package
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- import or reopen it in the editor
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- asset-backed scene remains usable
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These flows should expand with milestones.
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These flows should expand with milestones.
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---
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---
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@@ -344,6 +355,7 @@ tests/
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fixtures/
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fixtures/
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documents/
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documents/
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assets/
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assets/
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packages/
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exports/
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exports/
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```
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```
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@@ -406,6 +418,7 @@ The following invariants are important enough to deserve repeated coverage:
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- unsupported versions do not silently corrupt
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- unsupported versions do not silently corrupt
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- migrations are explicit and tested
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- migrations are explicit and tested
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- binary asset persistence survives the current project-storage strategy
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- binary asset persistence survives the current project-storage strategy
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- project package export/import preserves semantics when that path exists
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### Runtime invariants
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### Runtime invariants
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@@ -469,6 +482,7 @@ Use small, explicit fixtures.
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- lit-room
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- lit-room
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- trigger-scene
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- trigger-scene
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- imported-asset-scene
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- imported-asset-scene
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- packaged-project scene
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- migration-old-version scene
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- migration-old-version scene
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### Asset fixtures
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### Asset fixtures
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