Update testing documentation for project package portability
This commit is contained in:
20
testing.md
20
testing.md
@@ -22,6 +22,9 @@ We use a layered strategy:
|
||||
The goal is not maximal test count.
|
||||
The goal is confidence in the edit -> save/load -> run loop.
|
||||
|
||||
Early in the roadmap, “save/load” may mean local draft persistence plus JSON import/export.
|
||||
Once scenes depend on external binary assets, “save/load” must expand to cover the portable project package path as well.
|
||||
|
||||
---
|
||||
|
||||
## Testing priorities
|
||||
@@ -34,9 +37,10 @@ Highest-priority confidence areas:
|
||||
4. per-face material/UV persistence
|
||||
5. runtime build correctness
|
||||
6. asset import survival
|
||||
7. runner navigation/input reliability
|
||||
8. spatial audio and interaction basics
|
||||
9. critical regressions caught in CI
|
||||
7. project package portability once binary assets exist
|
||||
8. runner navigation/input reliability
|
||||
9. spatial audio and interaction basics
|
||||
10. critical regressions caught in CI
|
||||
|
||||
---
|
||||
|
||||
@@ -70,6 +74,7 @@ For every author-authored feature that persists:
|
||||
|
||||
- add a round-trip save/load test
|
||||
- cover the current persistence path used by the product at that milestone
|
||||
- once asset-bearing scenes exist, cover the project package path where relevant
|
||||
- avoid assuming that runtime-only state is persisted
|
||||
|
||||
### Small fixtures
|
||||
@@ -196,6 +201,7 @@ Examples:
|
||||
- scene round-trips without losing face materials
|
||||
- UV state survives save/load
|
||||
- imported asset refs survive save/load
|
||||
- project package export/import preserves asset-backed scenes
|
||||
- unsupported version throws an understandable error
|
||||
- migration from v1 to v2 preserves semantics
|
||||
|
||||
@@ -295,6 +301,11 @@ Playwright covers:
|
||||
- activate trigger
|
||||
- target effect occurs
|
||||
|
||||
#### E2E-07 Project package portability
|
||||
- export a project package
|
||||
- import or reopen it in the editor
|
||||
- asset-backed scene remains usable
|
||||
|
||||
These flows should expand with milestones.
|
||||
|
||||
---
|
||||
@@ -344,6 +355,7 @@ tests/
|
||||
fixtures/
|
||||
documents/
|
||||
assets/
|
||||
packages/
|
||||
exports/
|
||||
```
|
||||
|
||||
@@ -406,6 +418,7 @@ The following invariants are important enough to deserve repeated coverage:
|
||||
- unsupported versions do not silently corrupt
|
||||
- migrations are explicit and tested
|
||||
- binary asset persistence survives the current project-storage strategy
|
||||
- project package export/import preserves semantics when that path exists
|
||||
|
||||
### Runtime invariants
|
||||
|
||||
@@ -469,6 +482,7 @@ Use small, explicit fixtures.
|
||||
- lit-room
|
||||
- trigger-scene
|
||||
- imported-asset-scene
|
||||
- packaged-project scene
|
||||
- migration-old-version scene
|
||||
|
||||
### Asset fixtures
|
||||
|
||||
Reference in New Issue
Block a user