Add tests for mouse camera inversion settings in player start entities
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@@ -19,6 +19,7 @@ import {
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DEFAULT_PLAYER_START_CROUCH_SETTINGS,
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DEFAULT_PLAYER_START_EYE_HEIGHT,
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DEFAULT_PLAYER_START_ALLOW_LOOK_INPUT_TARGET_SWITCH,
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DEFAULT_PLAYER_START_INVERT_MOUSE_CAMERA_HORIZONTAL,
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DEFAULT_PLAYER_START_INTERACTION_ANGLE_DEGREES,
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DEFAULT_PLAYER_START_INTERACTION_REACH_METERS,
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DEFAULT_PLAYER_START_JUMP_SETTINGS,
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@@ -59,6 +60,8 @@ describe("entity registry defaults", () => {
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DEFAULT_PLAYER_START_ALLOW_LOOK_INPUT_TARGET_SWITCH,
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targetButtonCyclesActiveTarget:
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DEFAULT_PLAYER_START_TARGET_BUTTON_CYCLES_ACTIVE_TARGET,
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invertMouseCameraHorizontal:
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DEFAULT_PLAYER_START_INVERT_MOUSE_CAMERA_HORIZONTAL,
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movementTemplate: {
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kind: "default",
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moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
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