Add tests for mouse camera inversion settings in player start entities

This commit is contained in:
2026-04-27 17:21:34 +02:00
parent ab275df3e7
commit 583cca3d09
3 changed files with 33 additions and 0 deletions

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@@ -19,6 +19,7 @@ import {
DEFAULT_PLAYER_START_CROUCH_SETTINGS,
DEFAULT_PLAYER_START_EYE_HEIGHT,
DEFAULT_PLAYER_START_ALLOW_LOOK_INPUT_TARGET_SWITCH,
DEFAULT_PLAYER_START_INVERT_MOUSE_CAMERA_HORIZONTAL,
DEFAULT_PLAYER_START_INTERACTION_ANGLE_DEGREES,
DEFAULT_PLAYER_START_INTERACTION_REACH_METERS,
DEFAULT_PLAYER_START_JUMP_SETTINGS,
@@ -59,6 +60,8 @@ describe("entity registry defaults", () => {
DEFAULT_PLAYER_START_ALLOW_LOOK_INPUT_TARGET_SWITCH,
targetButtonCyclesActiveTarget:
DEFAULT_PLAYER_START_TARGET_BUTTON_CYCLES_ACTIVE_TARGET,
invertMouseCameraHorizontal:
DEFAULT_PLAYER_START_INVERT_MOUSE_CAMERA_HORIZONTAL,
movementTemplate: {
kind: "default",
moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,