Add tests for mouse camera inversion settings in player start entities

This commit is contained in:
2026-04-27 17:21:34 +02:00
parent ab275df3e7
commit 583cca3d09
3 changed files with 33 additions and 0 deletions

View File

@@ -578,6 +578,7 @@ describe("validateSceneDocument", () => {
interactionAngleDegrees: Number.NaN,
allowLookInputTargetSwitch: "yes" as unknown as boolean,
targetButtonCyclesActiveTarget: 1 as unknown as boolean,
invertMouseCameraHorizontal: "yes" as unknown as boolean,
movementTemplate: {
kind: "invalidTemplate",
moveSpeed: 0,