Update scene handling logic in App.tsx
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@@ -6506,19 +6506,16 @@ export function App({ store, initialStatusMessage }: AppProps) {
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}
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try {
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const nextRuntimeScene = buildRuntimeSceneFromDocument(
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editorState.document,
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{
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navigationMode: preferredNavigationMode,
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loadedModelAssets
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}
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const nextRuntimeScene = buildRuntimeSceneForProjectScene(
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editorState.activeSceneId
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);
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const nextNavigationMode = preferredNavigationMode;
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setRuntimeScene(nextRuntimeScene);
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applyRuntimeSceneSession(editorState.activeSceneId, nextRuntimeScene);
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setRuntimeMessage(null);
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setFirstPersonTelemetry(null);
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setRuntimeInteractionPrompt(null);
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setRuntimeGlobalState(createDefaultRuntimeGlobalState());
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setActiveNavigationMode(nextNavigationMode);
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store.enterPlayMode();
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setStatusMessage(
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@@ -6533,6 +6530,10 @@ export function App({ store, initialStatusMessage }: AppProps) {
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const handleExitPlayMode = () => {
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setRuntimeScene(null);
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setRuntimeSceneId(null);
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setRuntimeSceneName(null);
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setRuntimeSceneLoadingScreen(null);
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setRuntimeGlobalState(createDefaultRuntimeGlobalState());
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setRuntimeMessage(null);
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setFirstPersonTelemetry(null);
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setRuntimeInteractionPrompt(null);
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